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	<id>https://forge.gemwire.uk/index.php?action=history&amp;feed=atom&amp;title=Entity_Events%2F1.18</id>
	<title>Entity Events/1.18 - Revision history</title>
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	<updated>2026-05-22T21:07:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://forge.gemwire.uk/index.php?title=Entity_Events/1.18&amp;diff=3179&amp;oldid=prev</id>
		<title>ShrimpBot: Copy Entity Events to MC1.18 archive</title>
		<link rel="alternate" type="text/html" href="https://forge.gemwire.uk/index.php?title=Entity_Events/1.18&amp;diff=3179&amp;oldid=prev"/>
		<updated>2022-06-10T07:44:28Z</updated>

		<summary type="html">&lt;p&gt;Copy &lt;a href=&quot;/wiki/Entity_Events&quot; title=&quot;Entity Events&quot;&gt;Entity Events&lt;/a&gt; to MC1.18 archive&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Damage Events ==&lt;br /&gt;
The series of events for an attack goes in this order:&lt;br /&gt;
&lt;br /&gt;
# '''LivingAttackEvent''' - Use this if you want to catch any time an entity hits another, regardless of damage or whether it will be successful or not&lt;br /&gt;
# '''LivingHurtEvent''' - Use this if you want to handle an attack that is likely to hit, but before any potions, armour, or enchantments take effect&lt;br /&gt;
# '''LivingDamageEvent''' - Use this if you want to take action as an entity is definitely being damaged, with the final damage amount being available.&lt;br /&gt;
# '''LivingDeathEvent''' - Use this event if you want to handle an entity's death for any reason, with the exception of drops.&lt;br /&gt;
# '''Global Loot Modifiers''' - Use these if you want to handle any drops from a dying entity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Events/1.18|Category:Events]]&lt;/div&gt;</summary>
		<author><name>ShrimpBot</name></author>
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