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  • Please read the [[FCWMeta:Wiki Policy/1.18|wiki policy]] before editing! * [[Getting Started/1.18|Getting Started]]
    4 KB (505 words) - 08:03, 10 June 2022
  • ...s#TIPPED_ARROW</code>. Like mob effects, potions need to be [[Registration/1.18|registered]]. [[Category:Game Effects/1.18|Category:Game Effects]]
    1 KB (232 words) - 07:45, 10 June 2022
  • Mob Effects need to be [[Registration/1.18|registered]]. [[Category:Game Effects/1.18|Category:Game Effects]]
    3 KB (404 words) - 07:45, 10 June 2022
  • ...o requires great caution due to how they are created and referenced in the game. Particles are problematic due to their presence only on the [[Sides/1.18|physical client]]. They have no existence on a server whatsoever. This mean
    5 KB (740 words) - 07:45, 10 June 2022
  • A <code>sounds.json</code> left in its current state would only be defined in-game. There is currently no way to reference the sound within a mod. To do this, {{Tip/Warning|<code>SoundEvent</code>s must be [[Registration/1.16/1.18|registered]] on the <code>ModEventBus</code> to properly reference a sound
    8 KB (1,240 words) - 07:45, 10 June 2022
  • ...not crash the game, but can rather have unintended and often unpredictable effects. ...interacts with, and a server is where the user connects for a multiplayer game. Easy, right?
    12 KB (1,878 words) - 07:45, 10 June 2022
  • ...for the usage of modders, researchers, or just those curious about how the game works. ...snowman) in the compiled files. This makes immediate recompilation of the game literally and physically impossible, as every Java compiler currently avail
    17 KB (2,703 words) - 07:46, 10 June 2022