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Difference between revisions of "Events/Forge bus"
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(Update forge events) |
(Update event list) |
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** <code>RecipesUpdatedEvent</code> | ** <code>RecipesUpdatedEvent</code> | ||
** <code>BiomeLoadingEvent</code> | ** <code>BiomeLoadingEvent</code> | ||
| − | ** <code> | + | ** <code>FurnaceFuelBurnTimeEvent</code> |
| − | |||
** <code>DrawSelectionEvent</code> | ** <code>DrawSelectionEvent</code> | ||
| − | *** <code>DrawSelectionEvent | + | *** <code>HighlightBlock</code> in <code>DrawSelectionEvent</code> |
| − | *** <code>DrawSelectionEvent | + | *** <code>HighlightEntity</code> in <code>DrawSelectionEvent</code> |
** <code>VillagerTradesEvent</code> | ** <code>VillagerTradesEvent</code> | ||
** <code>AddReloadListenerEvent</code> | ** <code>AddReloadListenerEvent</code> | ||
| + | ** <code>ClientPlayerChangeGameTypeEvent</code> | ||
** <code>RenderHandEvent</code> | ** <code>RenderHandEvent</code> | ||
| − | ** <code>RenderLivingEvent</code> | + | ** <code>RenderLivingEvent</code> |
| + | *** <code>Pre</code> in <code>RenderLivingEvent</code> | ||
| + | *** <code>Post</code> in <code>RenderLivingEvent</code> | ||
** <code>RegisterCommandsEvent</code> | ** <code>RegisterCommandsEvent</code> | ||
** <code>RenderItemInFrameEvent</code> | ** <code>RenderItemInFrameEvent</code> | ||
| − | ** <code> | + | ** <code>IdMappingEvent</code> in <code>RegistryEvent</code> |
| − | |||
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** <code>RenderBlockOverlayEvent</code> | ** <code>RenderBlockOverlayEvent</code> | ||
** <code>BlockEvent</code> | ** <code>BlockEvent</code> | ||
*** <code>NoteBlockEvent</code> | *** <code>NoteBlockEvent</code> | ||
| − | **** <code>NoteBlockEvent | + | **** <code>Change</code> in <code>NoteBlockEvent</code> |
| − | **** <code>NoteBlockEvent | + | **** <code>Play</code> in <code>NoteBlockEvent</code> |
| − | *** <code>BlockEvent | + | *** <code>NeighborNotifyEvent</code> in <code>BlockEvent</code> |
| − | *** <code>BlockEvent | + | *** <code>BlockToolInteractEvent</code> in <code>BlockEvent</code> |
| − | *** <code>BlockEvent | + | *** <code>BreakEvent</code> in <code>BlockEvent</code> |
| − | *** <code>BlockEvent | + | *** <code>EntityPlaceEvent</code> in <code>BlockEvent</code> |
| − | **** <code>BlockEvent | + | **** <code>EntityMultiPlaceEvent</code> in <code>BlockEvent</code> |
| − | *** <code> | + | *** <code>PistonEvent</code> |
| − | *** <code>BlockEvent | + | **** <code>Pre</code> in <code>PistonEvent</code> |
| − | *** <code>BlockEvent | + | **** <code>Post</code> in <code>PistonEvent</code> |
| − | *** <code>BlockEvent | + | *** <code>PortalSpawnEvent</code> in <code>BlockEvent</code> |
| − | *** <code>BlockEvent | + | *** <code>FarmlandTrampleEvent</code> in <code>BlockEvent</code> |
| − | *** <code>BlockEvent | + | *** <code>FluidPlaceBlockEvent</code> in <code>BlockEvent</code> |
| + | *** <code>CropGrowEvent</code> in <code>BlockEvent</code> | ||
| + | **** <code>Pre</code> in <code>CropGrowEvent</code> in <code>BlockEvent</code> | ||
| + | **** <code>Post</code> in <code>CropGrowEvent</code> in <code>BlockEvent</code> | ||
** <code>WorldEvent</code> | ** <code>WorldEvent</code> | ||
| − | *** <code> | + | *** <code>Load</code> in <code>WorldEvent</code> |
| − | + | *** <code>CreateSpawnPosition</code> in <code>WorldEvent</code> | |
| − | *** <code> | + | *** <code>Unload</code> in <code>WorldEvent</code> |
| − | |||
| − | *** <code> | ||
| − | |||
*** <code>ChunkEvent</code> | *** <code>ChunkEvent</code> | ||
| − | **** <code>ChunkEvent | + | **** <code>Load</code> in <code>ChunkEvent</code> |
| − | **** <code>ChunkEvent | + | **** <code>Unload</code> in <code>ChunkEvent</code> |
**** <code>ChunkDataEvent</code> | **** <code>ChunkDataEvent</code> | ||
| − | ***** <code>ChunkDataEvent | + | ***** <code>Save</code> in <code>ChunkDataEvent</code> |
| − | ***** <code> | + | ***** <code>Load</code> in <code>ChunkDataEvent</code> |
| + | *** <code>SleepFinishedTimeEvent</code> | ||
| + | *** <code>Save</code> in <code>WorldEvent</code> | ||
| + | *** <code>SaplingGrowTreeEvent</code> | ||
| + | ** <code>BabyEntitySpawnEvent</code> | ||
| + | ** <code>ContainerScreenEvent</code> | ||
| + | *** <code>DrawBackground</code> in <code>ContainerScreenEvent</code> | ||
| + | *** <code>DrawForeground</code> in <code>ContainerScreenEvent</code> | ||
** <code>ServerChatEvent</code> | ** <code>ServerChatEvent</code> | ||
| − | ** <code> | + | ** <code>ScreenEvent</code> |
| + | *** <code>PotionShiftEvent</code> in <code>ScreenEvent</code> | ||
| + | *** <code>KeyboardKeyEvent</code> in <code>ScreenEvent</code> | ||
| + | **** <code>KeyboardKeyReleasedEvent</code> in <code>ScreenEvent</code> | ||
| + | ***** <code>Pre</code> in <code>KeyboardKeyReleasedEvent</code> in <code>ScreenEvent</code> | ||
| + | ***** <code>Post</code> in <code>KeyboardKeyReleasedEvent</code> in <code>ScreenEvent</code> | ||
| + | **** <code>KeyboardKeyPressedEvent</code> in <code>ScreenEvent</code> | ||
| + | ***** <code>Post</code> in <code>KeyboardKeyPressedEvent</code> in <code>ScreenEvent</code> | ||
| + | ***** <code>Pre</code> in <code>KeyboardKeyPressedEvent</code> in <code>ScreenEvent</code> | ||
| + | *** <code>InitScreenEvent</code> in <code>ScreenEvent</code> | ||
| + | **** <code>Pre</code> in <code>InitScreenEvent</code> in <code>ScreenEvent</code> | ||
| + | **** <code>Post</code> in <code>InitScreenEvent</code> in <code>ScreenEvent</code> | ||
| + | *** <code>MouseInputEvent</code> in <code>ScreenEvent</code> | ||
| + | **** <code>MouseReleasedEvent</code> in <code>ScreenEvent</code> | ||
| + | ***** <code>Pre</code> in <code>MouseReleasedEvent</code> in <code>ScreenEvent</code> | ||
| + | ***** <code>Post</code> in <code>MouseReleasedEvent</code> in <code>ScreenEvent</code> | ||
| + | **** <code>MouseScrollEvent</code> in <code>ScreenEvent</code> | ||
| + | ***** <code>Pre</code> in <code>MouseScrollEvent</code> in <code>ScreenEvent</code> | ||
| + | ***** <code>Post</code> in <code>MouseScrollEvent</code> in <code>ScreenEvent</code> | ||
| + | **** <code>MouseClickedEvent</code> in <code>ScreenEvent</code> | ||
| + | ***** <code>Post</code> in <code>MouseClickedEvent</code> in <code>ScreenEvent</code> | ||
| + | ***** <code>Pre</code> in <code>MouseClickedEvent</code> in <code>ScreenEvent</code> | ||
| + | **** <code>MouseDragEvent</code> in <code>ScreenEvent</code> | ||
| + | ***** <code>Post</code> in <code>MouseDragEvent</code> in <code>ScreenEvent</code> | ||
| + | ***** <code>Pre</code> in <code>MouseDragEvent</code> in <code>ScreenEvent</code> | ||
| + | *** <code>KeyboardCharTypedEvent</code> in <code>ScreenEvent</code> | ||
| + | **** <code>Pre</code> in <code>KeyboardCharTypedEvent</code> in <code>ScreenEvent</code> | ||
| + | **** <code>Post</code> in <code>KeyboardCharTypedEvent</code> in <code>ScreenEvent</code> | ||
| + | *** <code>PotionSizeEvent</code> in <code>ScreenEvent</code> | ||
| + | *** <code>DrawScreenEvent</code> in <code>ScreenEvent</code> | ||
| + | **** <code>Post</code> in <code>DrawScreenEvent</code> in <code>ScreenEvent</code> | ||
| + | **** <code>Pre</code> in <code>DrawScreenEvent</code> in <code>ScreenEvent</code> | ||
| + | *** <code>BackgroundDrawnEvent</code> in <code>ScreenEvent</code> | ||
| + | ** <code>VillageSiegeEvent</code> | ||
** <code>LootTableLoadEvent</code> | ** <code>LootTableLoadEvent</code> | ||
| − | |||
** <code>TagsUpdatedEvent</code> | ** <code>TagsUpdatedEvent</code> | ||
| − | + | ** <code>PotionBrewEvent</code> | |
| − | *** <code> | + | *** <code>Pre</code> in <code>PotionBrewEvent</code> |
| − | + | *** <code>Post</code> in <code>PotionBrewEvent</code> | |
** <code>ClientChatReceivedEvent</code> | ** <code>ClientChatReceivedEvent</code> | ||
** <code>InputEvent</code> | ** <code>InputEvent</code> | ||
| − | *** <code>InputEvent | + | *** <code>ClickInputEvent</code> in <code>InputEvent</code> |
| − | *** <code>InputEvent | + | *** <code>KeyInputEvent</code> in <code>InputEvent</code> |
| − | *** <code>InputEvent | + | *** <code>MouseInputEvent</code> in <code>InputEvent</code> |
| − | *** <code>InputEvent | + | *** <code>RawMouseEvent</code> in <code>InputEvent</code> |
| − | *** <code>InputEvent | + | *** <code>MouseScrollEvent</code> in <code>InputEvent</code> |
| + | ** <code>RegisterClientCommandsEvent</code> | ||
| + | ** <code>GatherComponents</code> in <code>RenderTooltipEvent</code> | ||
** <code>DifficultyChangeEvent</code> | ** <code>DifficultyChangeEvent</code> | ||
| + | ** <code>ServerLifecycleEvent</code> | ||
| + | *** <code>ServerStoppingEvent</code> | ||
| + | *** <code>ServerStoppedEvent</code> | ||
| + | *** <code>ServerAboutToStartEvent</code> | ||
| + | *** <code>ServerStartedEvent</code> | ||
| + | *** <code>ServerStartingEvent</code> | ||
** <code>ScreenshotEvent</code> | ** <code>ScreenshotEvent</code> | ||
** <code>EnchantmentLevelSetEvent</code> | ** <code>EnchantmentLevelSetEvent</code> | ||
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| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
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** <code>RenderTooltipEvent</code> | ** <code>RenderTooltipEvent</code> | ||
| − | *** <code> | + | *** <code>Pre</code> in <code>RenderTooltipEvent</code> |
| − | + | *** <code>Color</code> in <code>RenderTooltipEvent</code> | |
| − | *** <code> | + | ** <code>CreateFluidSourceEvent</code> in <code>BlockEvent</code> |
| − | + | ** <code>VanillaGameEvent</code> | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
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** <code>RenderGameOverlayEvent</code> | ** <code>RenderGameOverlayEvent</code> | ||
| − | *** <code>Pre</code> | + | *** <code>Pre</code> in <code>RenderGameOverlayEvent</code> |
| − | **** <code> | + | **** <code>Text</code> in <code>RenderGameOverlayEvent</code> |
| − | **** <code> | + | **** <code>BossInfo</code> in <code>RenderGameOverlayEvent</code> |
| − | **** <code> | + | **** <code>PreLayer</code> in <code>RenderGameOverlayEvent</code> |
| − | **** <code> | + | **** <code>Chat</code> in <code>RenderGameOverlayEvent</code> |
| − | *** <code>Post</code> | + | *** <code>Post</code> in <code>RenderGameOverlayEvent</code> |
| − | **** <code> | + | **** <code>PostLayer</code> in <code>RenderGameOverlayEvent</code> |
** <code>ClientChatEvent</code> | ** <code>ClientChatEvent</code> | ||
| − | |||
** <code>CommandEvent</code> | ** <code>CommandEvent</code> | ||
| − | |||
** <code>StructureSpawnListGatherEvent</code> | ** <code>StructureSpawnListGatherEvent</code> | ||
| + | ** <code>PermissionGatherEvent</code> | ||
| + | *** <code>Handler</code> in <code>PermissionGatherEvent</code> | ||
| + | *** <code>Nodes</code> in <code>PermissionGatherEvent</code> | ||
| + | ** <code>OnDatapackSyncEvent</code> | ||
| + | ** <code>GenericEvent</code> - (from EventBus) ''the superclass for events with generic types'' | ||
| + | *** <code>AttachCapabilitiesEvent</code> | ||
** <code>ExplosionEvent</code> | ** <code>ExplosionEvent</code> | ||
| − | *** <code>ExplosionEvent | + | *** <code>Detonate</code> in <code>ExplosionEvent</code> |
| − | *** <code>ExplosionEvent | + | *** <code>Start</code> in <code>ExplosionEvent</code> |
** <code>SoundEvent</code> | ** <code>SoundEvent</code> | ||
| − | *** <code> | + | *** <code>SoundSetupEvent</code> |
| − | *** <code> | + | *** <code>SoundSourceEvent</code> in <code>SoundEvent</code> |
| − | + | **** <code>PlaySoundSourceEvent</code> | |
| − | **** <code> | + | **** <code>PlayStreamingSourceEvent</code> |
| − | **** <code> | + | *** <code>PlaySoundEvent</code> |
| − | *** <code> | ||
** <code>AnvilUpdateEvent</code> | ** <code>AnvilUpdateEvent</code> | ||
| + | ** <code>ScreenOpenEvent</code> | ||
| + | ** <code>RenderArmEvent</code> | ||
| + | ** <code>RenderLevelLastEvent</code> | ||
** <code>TickEvent</code> | ** <code>TickEvent</code> | ||
| − | *** <code>TickEvent | + | *** <code>PlayerTickEvent</code> in <code>TickEvent</code> |
| − | *** <code>TickEvent | + | *** <code>ServerTickEvent</code> in <code>TickEvent</code> |
| − | *** <code>TickEvent | + | *** <code>WorldTickEvent</code> in <code>TickEvent</code> |
| − | *** <code>TickEvent | + | *** <code>ClientTickEvent</code> in <code>TickEvent</code> |
| − | *** <code>TickEvent | + | *** <code>RenderTickEvent</code> in <code>TickEvent</code> |
** <code>WandererTradesEvent</code> | ** <code>WandererTradesEvent</code> | ||
** <code>ItemAttributeModifierEvent</code> | ** <code>ItemAttributeModifierEvent</code> | ||
** <code>EntityViewRenderEvent</code> | ** <code>EntityViewRenderEvent</code> | ||
| − | *** <code> | + | *** <code>FieldOfView</code> in <code>EntityViewRenderEvent</code> |
| − | + | *** <code>FogEvent</code> in <code>EntityViewRenderEvent</code> | |
| − | + | **** <code>RenderFogEvent</code> in <code>EntityViewRenderEvent</code> | |
| − | + | **** <code>FogDensity</code> in <code>EntityViewRenderEvent</code> | |
| − | *** <code> | + | *** <code>FogColors</code> in <code>EntityViewRenderEvent</code> |
| − | + | *** <code>CameraSetup</code> in <code>EntityViewRenderEvent</code> | |
| − | * | ||
| − | *** <code> | ||
| − | |||
| − | *** <code> | ||
| − | |||
| − | *** <code> | ||
| − | |||
| − | |||
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** <code>ClientPlayerNetworkEvent</code> | ** <code>ClientPlayerNetworkEvent</code> | ||
| − | *** <code>ClientPlayerNetworkEvent | + | *** <code>LoggedOutEvent</code> in <code>ClientPlayerNetworkEvent</code> |
| − | *** <code>ClientPlayerNetworkEvent | + | *** <code>LoggedInEvent</code> in <code>ClientPlayerNetworkEvent</code> |
| − | *** <code>ClientPlayerNetworkEvent | + | *** <code>RespawnEvent</code> in <code>ClientPlayerNetworkEvent</code> |
| + | ** <code>FOVModifierEvent</code> | ||
** <code>EntityEvent</code> | ** <code>EntityEvent</code> | ||
*** <code>EntityTeleportEvent</code> | *** <code>EntityTeleportEvent</code> | ||
| − | **** <code>EntityTeleportEvent | + | **** <code>SpreadPlayersCommand</code> in <code>EntityTeleportEvent</code> |
| − | **** <code>EntityTeleportEvent | + | **** <code>EnderEntity</code> in <code>EntityTeleportEvent</code> |
| − | **** <code>EntityTeleportEvent | + | **** <code>EnderPearl</code> in <code>EntityTeleportEvent</code> |
| − | **** <code>EntityTeleportEvent | + | **** <code>TeleportCommand</code> in <code>EntityTeleportEvent</code> |
| − | **** <code>EntityTeleportEvent | + | **** <code>ChorusFruit</code> in <code>EntityTeleportEvent</code> |
| − | *** <code> | + | *** <code>ProjectileImpactEvent</code> |
| − | *** <code> | + | *** <code>EntityTravelToDimensionEvent</code> |
| − | *** <code> | + | *** <code>EntityMobGriefingEvent</code> |
| − | *** <code> | + | *** <code>RenderNameplateEvent</code> |
| − | *** <code>EntityEvent | + | *** <code>EntityConstructing</code> in <code>EntityEvent</code> |
| − | *** <code> | + | *** <code>EntityMountEvent</code> |
| − | *** <code> | + | *** <code>EntityStruckByLightningEvent</code> |
| − | *** <code>EntityEvent | + | *** <code>CanUpdate</code> in <code>EntityEvent</code> |
| − | *** <code>EntityEvent | + | *** <code>Size</code> in <code>EntityEvent</code> |
*** <code>EntityJoinWorldEvent</code> | *** <code>EntityJoinWorldEvent</code> | ||
| − | *** <code> | + | *** <code>EnteringSection</code> in <code>EntityEvent</code> |
| − | **** <code> | + | *** <code>LivingEvent</code> |
| − | **** <code> | + | **** <code>LivingEquipmentChangeEvent</code> |
| − | **** <code>LivingEvent | + | **** <code>SleepingLocationCheckEvent</code> |
| − | **** <code> | + | **** <code>LivingUpdateEvent</code> in <code>LivingEvent</code> |
| − | **** <code> | + | **** <code>PotionColorCalculationEvent</code> |
| − | **** <code> | + | **** <code>LivingExperienceDropEvent</code> |
| − | **** <code> | + | **** <code>LivingDamageEvent</code> |
| + | **** <code>LivingAttackEvent</code> | ||
**** <code>LivingEntityUseItemEvent</code> | **** <code>LivingEntityUseItemEvent</code> | ||
| − | ***** <code>LivingEntityUseItemEvent | + | ***** <code>Start</code> in <code>LivingEntityUseItemEvent</code> |
| − | ***** <code>LivingEntityUseItemEvent | + | ***** <code>Tick</code> in <code>LivingEntityUseItemEvent</code> |
| − | ***** <code>LivingEntityUseItemEvent | + | ***** <code>Stop</code> in <code>LivingEntityUseItemEvent</code> |
| − | ***** <code>LivingEntityUseItemEvent | + | ***** <code>Finish</code> in <code>LivingEntityUseItemEvent</code> |
**** <code>PotionEvent</code> | **** <code>PotionEvent</code> | ||
| − | ***** <code>PotionEvent | + | ***** <code>PotionExpiryEvent</code> in <code>PotionEvent</code> |
| − | ***** <code>PotionEvent | + | ***** <code>PotionApplicableEvent</code> in <code>PotionEvent</code> |
| − | ***** <code>PotionEvent | + | ***** <code>PotionRemoveEvent</code> in <code>PotionEvent</code> |
| − | ***** <code>PotionEvent | + | ***** <code>PotionAddedEvent</code> in <code>PotionEvent</code> |
| − | **** <code> | + | **** <code>LivingPackSizeEvent</code> |
**** <code>PlayerEvent</code> | **** <code>PlayerEvent</code> | ||
| − | ***** <code> | + | ***** <code>PlayerChangeGameModeEvent</code> in <code>PlayerEvent</code> |
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***** <code>PlayerContainerEvent</code> | ***** <code>PlayerContainerEvent</code> | ||
| − | ****** <code>PlayerContainerEvent | + | ****** <code>Close</code> in <code>PlayerContainerEvent</code> |
| − | ****** <code>PlayerContainerEvent | + | ****** <code>Open</code> in <code>PlayerContainerEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>PlayerWakeUpEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>BreakSpeed</code> in <code>PlayerEvent</code> |
| − | ***** <code> | + | ***** <code>ItemSmeltedEvent</code> in <code>PlayerEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>ArrowLooseEvent</code> |
| − | ***** <code> | + | ***** <code>Clone</code> in <code>PlayerEvent</code> |
| − | ***** <code> | + | ***** <code>UseHoeEvent</code> |
| − | ***** <code> | + | ***** <code>MovementInputUpdateEvent</code> |
| − | ***** <code> | + | ***** <code>AdvancementEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>AnvilRepairEvent</code> |
| + | ***** <code>PlayerSleepInBedEvent</code> | ||
| + | ***** <code>PlayerLoggedOutEvent</code> in <code>PlayerEvent</code> | ||
***** <code>PlayerXpEvent</code> | ***** <code>PlayerXpEvent</code> | ||
| − | ****** <code>PlayerXpEvent | + | ****** <code>XpChange</code> in <code>PlayerXpEvent</code> |
| − | ****** <code>PlayerXpEvent | + | ****** <code>LevelChange</code> in <code>PlayerXpEvent</code> |
| − | ****** <code>PlayerXpEvent | + | ****** <code>PickupXp</code> in <code>PlayerXpEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>StopTracking</code> in <code>PlayerEvent</code> |
| − | ***** <code> | + | ***** <code>PlayerDestroyItemEvent</code> |
| − | ***** <code> | + | ***** <code>FillBucketEvent</code> |
| − | ***** <code> | + | ***** <code>BonemealEvent</code> |
| − | ***** <code> | + | ***** <code>SleepingTimeCheckEvent</code> |
***** <code>PlayerInteractEvent</code> | ***** <code>PlayerInteractEvent</code> | ||
| − | ****** <code>PlayerInteractEvent | + | ****** <code>EntityInteractSpecific</code> in <code>PlayerInteractEvent</code> |
| − | ****** <code>PlayerInteractEvent | + | ****** <code>RightClickBlock</code> in <code>PlayerInteractEvent</code> |
| − | ****** <code>PlayerInteractEvent | + | ****** <code>EntityInteract</code> in <code>PlayerInteractEvent</code> |
| − | ****** <code>PlayerInteractEvent | + | ****** <code>RightClickEmpty</code> in <code>PlayerInteractEvent</code> |
| − | ****** <code>PlayerInteractEvent | + | ****** <code>RightClickItem</code> in <code>PlayerInteractEvent</code> |
| − | ****** <code>PlayerInteractEvent | + | ****** <code>LeftClickEmpty</code> in <code>PlayerInteractEvent</code> |
| − | ****** <code>PlayerInteractEvent | + | ****** <code>LeftClickBlock</code> in <code>PlayerInteractEvent</code> |
| − | ***** <code> | + | ***** <code>EntityItemPickupEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>HarvestCheck</code> in <code>PlayerEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>ItemPickupEvent</code> in <code>PlayerEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>TabListNameFormat</code> in <code>PlayerEvent</code> |
| − | ***** <code> | + | ***** <code>PlayerChangedDimensionEvent</code> in <code>PlayerEvent</code> |
| − | ***** <code> | + | ***** <code>PlayerSetSpawnEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>PlayerFlyableFallEvent</code> |
| − | ***** <code> | + | ***** <code>LoadFromFile</code> in <code>PlayerEvent</code> |
| − | ***** <code> | + | ***** <code>PermissionsChangedEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>CriticalHitEvent</code> |
| − | ***** <code> | + | ***** <code>StartTracking</code> in <code>PlayerEvent</code> |
| − | ***** <code> | + | ***** <code>ItemFishedEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>ArrowNockEvent</code> |
| − | ***** <code> | + | ***** <code>PlayerRespawnEvent</code> in <code>PlayerEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>ItemTooltipEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>SaveToFile</code> in <code>PlayerEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>PlayerLoggedInEvent</code> in <code>PlayerEvent</code> |
| − | ***** <code>PlayerEvent | + | ***** <code>ItemCraftedEvent</code> in <code>PlayerEvent</code> |
| − | ***** <code> | + | ***** <code>NameFormat</code> in <code>PlayerEvent</code> |
| − | ***** <code> | + | ***** <code>RenderPlayerEvent</code> |
| − | ***** <code> | + | ****** <code>Post</code> in <code>RenderPlayerEvent</code> |
| − | ***** <code> | + | ****** <code>Pre</code> in <code>RenderPlayerEvent</code> |
| − | **** <code> | + | ***** <code>AttackEntityEvent</code> |
| − | **** <code> | + | ***** <code>PlayerBrewedPotionEvent</code> |
| − | **** <code> | + | **** <code>LivingHealEvent</code> |
| − | **** <code> | + | **** <code>ShieldBlockEvent</code> |
| − | **** <code> | + | **** <code>LootingLevelEvent</code> |
| − | **** <code> | + | **** <code>LivingDestroyBlockEvent</code> |
| − | **** <code>LivingEvent | + | **** <code>LivingConversionEvent</code> |
| − | **** <code> | + | ***** <code>Pre</code> in <code>LivingConversionEvent</code> |
| − | **** <code> | + | ***** <code>Post</code> in <code>LivingConversionEvent</code> |
| − | **** <code> | + | **** <code>LivingKnockBackEvent</code> |
| + | **** <code>LivingHurtEvent</code> | ||
| + | **** <code>LivingVisibilityEvent</code> in <code>LivingEvent</code> | ||
| + | **** <code>LivingDeathEvent</code> | ||
| + | **** <code>LivingFallEvent</code> | ||
| + | **** <code>AnimalTameEvent</code> | ||
| + | **** <code>LivingGetProjectileEvent</code> | ||
**** <code>LivingSpawnEvent</code> | **** <code>LivingSpawnEvent</code> | ||
| − | ***** <code>LivingSpawnEvent | + | ***** <code>AllowDespawn</code> in <code>LivingSpawnEvent</code> |
| − | ***** <code>LivingSpawnEvent | + | ***** <code>CheckSpawn</code> in <code>LivingSpawnEvent</code> |
| − | ***** <code>LivingSpawnEvent | + | ***** <code>SpecialSpawn</code> in <code>LivingSpawnEvent</code> |
| − | **** <code> | + | **** <code>LivingSetAttackTargetEvent</code> |
| − | **** <code>LivingEvent | + | **** <code>LivingJumpEvent</code> in <code>LivingEvent</code> |
| − | **** <code> | + | **** <code>LivingDropsEvent</code> |
*** <code>ZombieEvent</code> | *** <code>ZombieEvent</code> | ||
| − | **** <code>ZombieEvent | + | **** <code>SummonAidEvent</code> in <code>ZombieEvent</code> |
| − | *** <code> | + | *** <code>PlaySoundAtEntityEvent</code> |
| − | *** <code> | + | *** <code>EntityLeaveWorldEvent</code> |
*** <code>ItemEvent</code> | *** <code>ItemEvent</code> | ||
| − | **** <code> | + | **** <code>ItemTossEvent</code> |
| − | **** <code> | + | **** <code>ItemExpireEvent</code> |
| + | ** <code>NetworkEvent</code> | ||
| + | *** <code>ServerCustomPayloadEvent</code> in <code>NetworkEvent</code> | ||
| + | **** <code>ServerCustomPayloadLoginEvent</code> in <code>NetworkEvent</code> | ||
| + | *** <code>LoginPayloadEvent</code> in <code>NetworkEvent</code> | ||
| + | *** <code>ChannelRegistrationChangeEvent</code> in <code>NetworkEvent</code> | ||
| + | *** <code>ClientCustomPayloadEvent</code> in <code>NetworkEvent</code> | ||
| + | **** <code>ClientCustomPayloadLoginEvent</code> in <code>NetworkEvent</code> | ||
| + | ** <code>GatherLoginPayloadsEvent</code> in <code>NetworkEvent</code> | ||
** <code>ChunkWatchEvent</code> | ** <code>ChunkWatchEvent</code> | ||
| − | *** <code> | + | *** <code>UnWatch</code> in <code>ChunkWatchEvent</code> |
| − | + | *** <code>Watch</code> in <code>ChunkWatchEvent</code> | |
| − | ** <code> | ||
| − | |||
{{Tree list/end}} | {{Tree list/end}} | ||
Revision as of 13:07, 3 April 2022
Event- The root superclass for all eventsRecipesUpdatedEventBiomeLoadingEventFurnaceFuelBurnTimeEventDrawSelectionEventHighlightBlockinDrawSelectionEventHighlightEntityinDrawSelectionEvent
VillagerTradesEventAddReloadListenerEventClientPlayerChangeGameTypeEventRenderHandEventRenderLivingEventPreinRenderLivingEventPostinRenderLivingEvent
RegisterCommandsEventRenderItemInFrameEventIdMappingEventinRegistryEventRenderBlockOverlayEventBlockEventNoteBlockEventChangeinNoteBlockEventPlayinNoteBlockEvent
NeighborNotifyEventinBlockEventBlockToolInteractEventinBlockEventBreakEventinBlockEventEntityPlaceEventinBlockEventEntityMultiPlaceEventinBlockEvent
PistonEventPreinPistonEventPostinPistonEvent
PortalSpawnEventinBlockEventFarmlandTrampleEventinBlockEventFluidPlaceBlockEventinBlockEventCropGrowEventinBlockEventPreinCropGrowEventinBlockEventPostinCropGrowEventinBlockEvent
WorldEventLoadinWorldEventCreateSpawnPositioninWorldEventUnloadinWorldEventChunkEventLoadinChunkEventUnloadinChunkEventChunkDataEventSaveinChunkDataEventLoadinChunkDataEvent
SleepFinishedTimeEventSaveinWorldEventSaplingGrowTreeEvent
BabyEntitySpawnEventContainerScreenEventDrawBackgroundinContainerScreenEventDrawForegroundinContainerScreenEvent
ServerChatEventScreenEventPotionShiftEventinScreenEventKeyboardKeyEventinScreenEventKeyboardKeyReleasedEventinScreenEventPreinKeyboardKeyReleasedEventinScreenEventPostinKeyboardKeyReleasedEventinScreenEvent
KeyboardKeyPressedEventinScreenEventPostinKeyboardKeyPressedEventinScreenEventPreinKeyboardKeyPressedEventinScreenEvent
InitScreenEventinScreenEventPreinInitScreenEventinScreenEventPostinInitScreenEventinScreenEvent
MouseInputEventinScreenEventMouseReleasedEventinScreenEventPreinMouseReleasedEventinScreenEventPostinMouseReleasedEventinScreenEvent
MouseScrollEventinScreenEventPreinMouseScrollEventinScreenEventPostinMouseScrollEventinScreenEvent
MouseClickedEventinScreenEventPostinMouseClickedEventinScreenEventPreinMouseClickedEventinScreenEvent
MouseDragEventinScreenEventPostinMouseDragEventinScreenEventPreinMouseDragEventinScreenEvent
KeyboardCharTypedEventinScreenEventPreinKeyboardCharTypedEventinScreenEventPostinKeyboardCharTypedEventinScreenEvent
PotionSizeEventinScreenEventDrawScreenEventinScreenEventPostinDrawScreenEventinScreenEventPreinDrawScreenEventinScreenEvent
BackgroundDrawnEventinScreenEvent
VillageSiegeEventLootTableLoadEventTagsUpdatedEventPotionBrewEventPreinPotionBrewEventPostinPotionBrewEvent
ClientChatReceivedEventInputEventClickInputEventinInputEventKeyInputEventinInputEventMouseInputEventinInputEventRawMouseEventinInputEventMouseScrollEventinInputEvent
RegisterClientCommandsEventGatherComponentsinRenderTooltipEventDifficultyChangeEventServerLifecycleEventServerStoppingEventServerStoppedEventServerAboutToStartEventServerStartedEventServerStartingEvent
ScreenshotEventEnchantmentLevelSetEventRenderTooltipEventPreinRenderTooltipEventColorinRenderTooltipEvent
CreateFluidSourceEventinBlockEventVanillaGameEventRenderGameOverlayEventPreinRenderGameOverlayEventTextinRenderGameOverlayEventBossInfoinRenderGameOverlayEventPreLayerinRenderGameOverlayEventChatinRenderGameOverlayEvent
PostinRenderGameOverlayEventPostLayerinRenderGameOverlayEvent
ClientChatEventCommandEventStructureSpawnListGatherEventPermissionGatherEventHandlerinPermissionGatherEventNodesinPermissionGatherEvent
OnDatapackSyncEventGenericEvent- (from EventBus) the superclass for events with generic typesAttachCapabilitiesEvent
ExplosionEventDetonateinExplosionEventStartinExplosionEvent
SoundEventSoundSetupEventSoundSourceEventinSoundEventPlaySoundSourceEventPlayStreamingSourceEvent
PlaySoundEvent
AnvilUpdateEventScreenOpenEventRenderArmEventRenderLevelLastEventTickEventPlayerTickEventinTickEventServerTickEventinTickEventWorldTickEventinTickEventClientTickEventinTickEventRenderTickEventinTickEvent
WandererTradesEventItemAttributeModifierEventEntityViewRenderEventFieldOfViewinEntityViewRenderEventFogEventinEntityViewRenderEventRenderFogEventinEntityViewRenderEventFogDensityinEntityViewRenderEvent
FogColorsinEntityViewRenderEventCameraSetupinEntityViewRenderEvent
ClientPlayerNetworkEventLoggedOutEventinClientPlayerNetworkEventLoggedInEventinClientPlayerNetworkEventRespawnEventinClientPlayerNetworkEvent
FOVModifierEventEntityEventEntityTeleportEventSpreadPlayersCommandinEntityTeleportEventEnderEntityinEntityTeleportEventEnderPearlinEntityTeleportEventTeleportCommandinEntityTeleportEventChorusFruitinEntityTeleportEvent
ProjectileImpactEventEntityTravelToDimensionEventEntityMobGriefingEventRenderNameplateEventEntityConstructinginEntityEventEntityMountEventEntityStruckByLightningEventCanUpdateinEntityEventSizeinEntityEventEntityJoinWorldEventEnteringSectioninEntityEventLivingEventLivingEquipmentChangeEventSleepingLocationCheckEventLivingUpdateEventinLivingEventPotionColorCalculationEventLivingExperienceDropEventLivingDamageEventLivingAttackEventLivingEntityUseItemEventStartinLivingEntityUseItemEventTickinLivingEntityUseItemEventStopinLivingEntityUseItemEventFinishinLivingEntityUseItemEvent
PotionEventPotionExpiryEventinPotionEventPotionApplicableEventinPotionEventPotionRemoveEventinPotionEventPotionAddedEventinPotionEvent
LivingPackSizeEventPlayerEventPlayerChangeGameModeEventinPlayerEventPlayerContainerEventCloseinPlayerContainerEventOpeninPlayerContainerEvent
PlayerWakeUpEventBreakSpeedinPlayerEventItemSmeltedEventinPlayerEventArrowLooseEventCloneinPlayerEventUseHoeEventMovementInputUpdateEventAdvancementEventAnvilRepairEventPlayerSleepInBedEventPlayerLoggedOutEventinPlayerEventPlayerXpEventXpChangeinPlayerXpEventLevelChangeinPlayerXpEventPickupXpinPlayerXpEvent
StopTrackinginPlayerEventPlayerDestroyItemEventFillBucketEventBonemealEventSleepingTimeCheckEventPlayerInteractEventEntityInteractSpecificinPlayerInteractEventRightClickBlockinPlayerInteractEventEntityInteractinPlayerInteractEventRightClickEmptyinPlayerInteractEventRightClickIteminPlayerInteractEventLeftClickEmptyinPlayerInteractEventLeftClickBlockinPlayerInteractEvent
EntityItemPickupEventHarvestCheckinPlayerEventItemPickupEventinPlayerEventTabListNameFormatinPlayerEventPlayerChangedDimensionEventinPlayerEventPlayerSetSpawnEventPlayerFlyableFallEventLoadFromFileinPlayerEventPermissionsChangedEventCriticalHitEventStartTrackinginPlayerEventItemFishedEventArrowNockEventPlayerRespawnEventinPlayerEventItemTooltipEventSaveToFileinPlayerEventPlayerLoggedInEventinPlayerEventItemCraftedEventinPlayerEventNameFormatinPlayerEventRenderPlayerEventPostinRenderPlayerEventPreinRenderPlayerEvent
AttackEntityEventPlayerBrewedPotionEvent
LivingHealEventShieldBlockEventLootingLevelEventLivingDestroyBlockEventLivingConversionEventPreinLivingConversionEventPostinLivingConversionEvent
LivingKnockBackEventLivingHurtEventLivingVisibilityEventinLivingEventLivingDeathEventLivingFallEventAnimalTameEventLivingGetProjectileEventLivingSpawnEventAllowDespawninLivingSpawnEventCheckSpawninLivingSpawnEventSpecialSpawninLivingSpawnEvent
LivingSetAttackTargetEventLivingJumpEventinLivingEventLivingDropsEvent
ZombieEventSummonAidEventinZombieEvent
PlaySoundAtEntityEventEntityLeaveWorldEventItemEventItemTossEventItemExpireEvent
NetworkEventServerCustomPayloadEventinNetworkEventServerCustomPayloadLoginEventinNetworkEvent
LoginPayloadEventinNetworkEventChannelRegistrationChangeEventinNetworkEventClientCustomPayloadEventinNetworkEventClientCustomPayloadLoginEventinNetworkEvent
GatherLoginPayloadsEventinNetworkEventChunkWatchEventUnWatchinChunkWatchEventWatchinChunkWatchEvent