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Difference between revisions of "Brains"
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== Sensors == | == Sensors == | ||
− | Sensors are used to collect information about the entity’s world. This is where things like entity searches and block searches should be performed. After a specified amount of ticks, any search logic will run and store relevant information in entity’s Brain using MemoryModuleTypes. | + | Sensors are used to collect information about the entity’s world. This is where things like entity searches and block searches should be performed. After a specified amount of ticks, any search logic will run and store relevant information in the entity’s Brain using MemoryModuleTypes. |
== Memory Modules == | == Memory Modules == |
Revision as of 22:31, 28 March 2023
This page is under construction.
This page is incomplete, and needs more work. Feel free to edit and improve this page!
Brains were introduced in ?? as an alternative to Goals and Targets. Since then, all new mobs have been implemented using brains.
Sensors
Sensors are used to collect information about the entity’s world. This is where things like entity searches and block searches should be performed. After a specified amount of ticks, any search logic will run and store relevant information in the entity’s Brain using MemoryModuleTypes.