* <code>.apply</code> is used to apply a function or condition. These themselves can have multiple operations.
* <code>.apply</code> is used to apply a function or condition. These themselves can have multiple operations.
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After all attributes have been added the <code>LootPool.Builder</code> can be used to make a <code>LootTable.Builder</code> of the proper <code>LootParameterSets</code>. This builder can then be added to the <code>lootTables</code> map made in the previous section (in the overwritten abstract method).
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After all attributes have been added the <code>LootPool.Builder</code> can be used to make a <code>LootTable.Builder</code> of the proper <code>LootParameterSets</code>. This builder can then be added to an entry in the <code>lootTables</code> map made in the previous section (you should do this in the overwritten abstract method).