Changes

Copy Events/FMLCommonSetupEvent to MC1.16 archive
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This event is a parallel dispatch event - you must use <code>event.enqueueWork</code> to interact with the game state in any way.
 
This event is a parallel dispatch event - you must use <code>event.enqueueWork</code> to interact with the game state in any way.
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CommonSetup is fired after all the [[Events/RegistryEvent/1.16]]s, but before the [[Events/FMLClientSetupEvent/1.16]] and [[Events/FMLDedicatedServerSetupEvent/1.16]]. This makes it useful for non-specific mod setup.
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CommonSetup is fired after all the [[Events/RegistryEvent/1.16|Events/RegistryEvent]]s, but before the [[Events/FMLClientSetupEvent/1.16|Events/FMLClientSetupEvent]] and [[Events/FMLDedicatedServerSetupEvent/1.16|Events/FMLDedicatedServerSetupEvent]]. This makes it useful for non-specific mod setup.
    
Register it any way you would normally register an event.
 
Register it any way you would normally register an event.
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