Changes

187 bytes removed ,  16:56, 11 June 2022
Update to 1.19
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{{Tree list}}
 
{{Tree list}}
 
* <code>IModBusEvent</code> - ''The interface for all mod bus events''
 
* <code>IModBusEvent</code> - ''The interface for all mod bus events''
** <code>ModelBakeEvent</code>
+
**<code>ModelBakeEvent</code>
** <code>EntityRenderersEvent</code>
+
**<code>EntityRenderersEvent</code>
*** <code>AddLayers</code> in <code>EntityRenderersEvent</code>
+
***<code>AddLayers</code> in <code>EntityRenderersEvent</code>
*** <code>CreateSkullModels</code> in <code>EntityRenderersEvent</code>
+
***<code>CreateSkullModels</code> in <code>EntityRenderersEvent</code>
*** <code>RegisterRenderers</code> in <code>EntityRenderersEvent</code>
+
***<code>RegisterRenderers</code> in <code>EntityRenderersEvent</code>
*** <code>RegisterLayerDefinitions</code> in <code>EntityRenderersEvent</code>
+
***<code>RegisterLayerDefinitions</code> in <code>EntityRenderersEvent</code>
** <code>VanillaRegisterEvent</code>
+
**<code>ModelRegistryEvent</code>
** <code>SoundLoadEvent</code>
+
**<code>GatherDataEvent</code>
** <code>ModelRegistryEvent</code>
+
**<code>RegisterShadersEvent</code>
** <code>GatherDataEvent</code>
+
**<code>AddPackFindersEvent</code>
** <code>RegisterShadersEvent</code>
+
**<code>ModLifecycleEvent</code>
** <code>AddPackFindersEvent</code>
+
***<code>ParallelDispatchEvent</code>
** <code>ModLifecycleEvent</code>
+
****<code>FMLCommonSetupEvent</code>
*** <code>ParallelDispatchEvent</code>
+
****<code>InterModProcessEvent</code>
**** <code>FMLCommonSetupEvent</code>
+
****<code>FMLDedicatedServerSetupEvent</code>
**** <code>InterModProcessEvent</code>
+
****<code>FMLConstructModEvent</code>
**** <code>FMLDedicatedServerSetupEvent</code>
+
****<code>InterModEnqueueEvent</code>
**** <code>FMLConstructModEvent</code>
+
****<code>FMLClientSetupEvent</code>
**** <code>InterModEnqueueEvent</code>
+
****<code>FMLLoadCompleteEvent</code>
**** <code>FMLClientSetupEvent</code>
+
**<code>EntityAttributeCreationEvent</code>
**** <code>FMLLoadCompleteEvent</code>
+
**<code>NewRegistryEvent</code>
** <code>EntityAttributeCreationEvent</code>
+
**<code>RegisterGameTestsEvent</code>
** <code>NewRegistryEvent</code>
+
**<code>ParticleFactoryRegisterEvent</code>
** <code>RegisterGameTestsEvent</code>
+
**<code>RegisterCapabilitiesEvent</code>
** <code>ParticleFactoryRegisterEvent</code>
+
**<code>TextureStitchEvent</code>
** <code>RegisterCapabilitiesEvent</code>
+
***<code>Pre</code> in <code>TextureStitchEvent</code>
** <code>TextureStitchEvent</code>
+
***<code>Post</code> in <code>TextureStitchEvent</code>
*** <code>Pre</code> in <code>TextureStitchEvent</code>
+
**<code>EntityAttributeModificationEvent</code>
*** <code>Post</code> in <code>TextureStitchEvent</code>
+
**<code>SoundEngineLoadEvent</code>
** <code>EntityAttributeModificationEvent</code>
+
**<code>RegisterClientReloadListenersEvent</code>
** <code>RegistryEvent</code>
+
**<code>RegisterEvent</code>
*** <code>Register</code> in <code>RegistryEvent</code>
+
**<code>ColorHandlerEvent</code>
*** <code>MissingMappings</code> in <code>RegistryEvent</code>
+
***<code>Block</code> in <code>ColorHandlerEvent</code>
** <code>RegisterClientReloadListenersEvent</code>
+
***<code>Item</code> in <code>ColorHandlerEvent</code>
** <code>ColorHandlerEvent</code>
+
**<code>ModConfigEvent</code>
*** <code>Block</code> in <code>ColorHandlerEvent</code>
+
***<code>Reloading</code> in <code>ModConfigEvent</code>
*** <code>Item</code> in <code>ColorHandlerEvent</code>
+
***<code>Loading</code> in <code>ModConfigEvent</code>
** <code>ModConfigEvent</code>
  −
*** <code>Reloading</code> in <code>ModConfigEvent</code>
  −
*** <code>Loading</code> in <code>ModConfigEvent</code>
   
{{Tree list/end}}
 
{{Tree list/end}}