Access Transformers

Revision as of 15:58, 11 November 2020 by Unbekannt (talk | contribs) (changed old Block to new Colored box)

Access Transformers are Forge's native way of allowing you to access (read and write) functions that have a lower-than-ideal visibility, and/or removing finality.

Visibility

Here's a quick rundown of the visibility options offered by Java 8:

  • public visible to all classes inside and outside its package
  • protected visible only to classes inside the package and subclasses
  • default visible only to classes inside the package
  • private visible only to inside the class

Additionally, there are final variants of each of these, each represented by the phrase "-f" on the end of the access specifier.

How It Works

As Forge is loading, it scans the jar file for the META-INF/accesstransformers.cfg file. if it's found, it is parsed according to the specification:

NewAccessSpecifier MemberSignature # comment

A random example to understand the syntax:

public net.minecraft.util.palette.IResizeCallback # makes IResizeCallback public

If a valid entry is found on a line, Forge will look into the bytecode of the file where that member is defined, and change its access to whatever you desire it to be.

This startup modification means accessing is O(1) for all accesses after this initial change, which makes it a great option for performance if you're looking at something a lot.

Using Access Transformers in your mod

Important

You should avoid using ATs if a private variable / function you're looking at has a getter or a setter. Variables are usually private for a reason.


Step 1: Uncomment the access transformer line in your build.gradle

 

Step 2: Create a new file called "accesstransformer.cfg" in the src/main/resources/META-INF/ folder.

Step 3: Refresh the Gradle project. This can be done natively in IDEA and Eclipse.

When not to use Access Transformers

  • Unnecessary access transformations (e.g. using ATs to make something public when it's already public)