Changes

188 bytes removed ,  17:49, 20 April 2021
some fixes
Line 14: Line 14:  
public void onBlockBreak(final BlockEvent.BreakEvent event)
 
public void onBlockBreak(final BlockEvent.BreakEvent event)
 
     {
 
     {
 +
        IWorld world = event.getWorld();
 
         if (!world.isClientSide() && event.getState().is(Blocks.SAND)) // use the base event to get the state and see what it is
 
         if (!world.isClientSide() && event.getState().is(Blocks.SAND)) // use the base event to get the state and see what it is
 
         {
 
         {
 
             event.setExpToDrop(10); // change the amount of experience we'll be dropping
 
             event.setExpToDrop(10); // change the amount of experience we'll be dropping
 
             PlayerEntity player = event.getPlayer();
 
             PlayerEntity player = event.getPlayer();
             if (player.getUseItem().getItem().is(Items.SHEARS)) // check if the player is holding shears
+
             if (player.getMainHandItem().getItem().equals(Items.DIAMOND_SHOVEL)) // check what we're holding
 
             {
 
             {
                 ItemHandlerHelper.giveItemToPlayer(player, new ItemStack(Items.BONE)); // give a bone to the player!
+
                 ItemHandlerHelper.giveItemToPlayer(player, new ItemStack(Items.BONE)); // give a bone
 
             }
 
             }
 
         }
 
         }
Line 46: Line 47:  
public void onEntityPlace(final BlockEvent.EntityPlaceEvent event)
 
public void onEntityPlace(final BlockEvent.EntityPlaceEvent event)
 
     {
 
     {
         Entity entity = event.getEntity();
+
         IWorld world = event.getWorld();
         if (!world.isClientSide() && entity != null) // check if the entity is null
+
         if (!world.isClientSide() && event.getEntity() instanceof EndermanEntity)
 
         {
 
         {
             Block block = event.getState().getBlock(); // get the block that was placed
+
             event.setCanceled(true); // prevent enderman placement
            if (entity instanceof PlayerEntity && block.is(Blocks.FROSTED_ICE))
  −
            {
  −
                event.setCanceled(true); // cancel the placing
  −
                event.getWorld().setBlock(event.getPos(), Blocks.COBBLESTONE.defaultBlockState(), 3); // set cobble instead
  −
            }
   
         }
 
         }
 
     }
 
     }
Line 81: Line 77:  
public void onNeighborNotify(final BlockEvent.NeighborNotifyEvent event)
 
public void onNeighborNotify(final BlockEvent.NeighborNotifyEvent event)
 
     {
 
     {
         if (!world.isClientSide()) return;
+
        IWorld world = event.getWorld();
 +
         if (world.isClientSide()) return;
 
         BlockPos eventPos = event.getPos();
 
         BlockPos eventPos = event.getPos();
         for (Direction direction : event.getNotifiedSides()) // cycle through notified directions
+
         if (event.getState().is(Blocks.REDSTONE_WIRE)) // only do it for redstone
 
         {
 
         {
             BlockPos pos = eventPos.relative(direction); // move to the direction given
+
             for (Direction direction : event.getNotifiedSides()) // cycle through notified directions
             double x = pos.getX() + 0.5D; // move to center of the block
+
             {
            double y = pos.getY() + 0.5D;
+
                BlockPos pos = eventPos.relative(direction); // move to that spot
            double z = pos.getZ() + 0.5D;
+
                if (world.isEmptyBlock(pos))
            // add particle
+
                {
            event.getWorld().addParticle(ParticleTypes.CLOUD, x, y, z, 0.0D, 0.0D, 0.0D);
+
                    world.setBlock(pos, Blocks.GLOWSTONE.defaultBlockState(), 3); // place glowstone
 +
                }
 +
            }
 
         }
 
         }
 
     }
 
     }
Line 106: Line 105:  
public void onFluidSourceCreate(final BlockEvent.CreateFluidSourceEvent event)
 
public void onFluidSourceCreate(final BlockEvent.CreateFluidSourceEvent event)
 
     {
 
     {
 +
        IWorldReader world = event.getWorld();
 
         if (!world.isClientSide() && event.getPos().getY() > 100)
 
         if (!world.isClientSide() && event.getPos().getY() > 100)
 
         {
 
         {
16

edits