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22 bytes removed ,  22:02, 20 December 2020
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Brewing Recipes can be added using <code>BrewingRecipeRegistry::addRecipe</code>. The most common constructor takes in an <code>Ingredient</code> input, an <code>Ingredient</code> reactant, and an <code>ItemStack</code> output. This can be registered during <code>FMLCommonSetupEvent</code>.
 
Brewing Recipes can be added using <code>BrewingRecipeRegistry::addRecipe</code>. The most common constructor takes in an <code>Ingredient</code> input, an <code>Ingredient</code> reactant, and an <code>ItemStack</code> output. This can be registered during <code>FMLCommonSetupEvent</code>.
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{{Colored box|title=Important|content=If you want to use NBT information in your inputs (e.g. create a potion from another potion), you need to pass in an <code>NBTIngredient</code> instead.}}
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{{Tip/Important|If you want to use NBT information in your inputs (e.g. create a potion from another potion), you need to pass in an <code>NBTIngredient</code> instead.}}
    
{{Colored box|title=Alert|content=<code>BrewingRecipeRegistry</code> is '''not''' thread-safe. It should be called within <code>enqueueWork</code> in the specified parallel dispatch event.}}
 
{{Colored box|title=Alert|content=<code>BrewingRecipeRegistry</code> is '''not''' thread-safe. It should be called within <code>enqueueWork</code> in the specified parallel dispatch event.}}
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