Changes

1,910 bytes added ,  13:08, 3 April 2022
Add mod event list
{{Tree list}}
* <code>IModBusEvent</code> - ''The interface for all mod bus events''
** <code>ModelBakeEvent</code>
** <code>EntityRenderersEvent</code>
*** <code>AddLayers</code> in <code>EntityRenderersEvent</code>
*** <code>CreateSkullModels</code> in <code>EntityRenderersEvent</code>
*** <code>RegisterRenderers</code> in <code>EntityRenderersEvent</code>
*** <code>RegisterLayerDefinitions</code> in <code>EntityRenderersEvent</code>
** <code>VanillaRegisterEvent</code>
** <code>SoundLoadEvent</code>
** <code>ModelRegistryEvent</code>
** <code>GatherDataEvent</code>
** <code>RegisterShadersEvent</code>
** <code>AddPackFindersEvent</code>
** <code>ModLifecycleEvent</code>
*** <code>ParallelDispatchEvent</code>
**** <code>FMLCommonSetupEvent</code>
**** <code>InterModProcessEvent</code>
**** <code>FMLDedicatedServerSetupEvent</code>
**** <code>FMLConstructModEvent</code>
**** <code>InterModEnqueueEvent</code>
**** <code>FMLClientSetupEvent</code>
**** <code>FMLLoadCompleteEvent</code>
** <code>EntityAttributeCreationEvent</code>
** <code>NewRegistryEvent</code>
** <code>RegisterGameTestsEvent</code>
** <code>ParticleFactoryRegisterEvent</code>
** <code>RegisterCapabilitiesEvent</code>
** <code>TextureStitchEvent</code>
*** <code>Pre</code> in <code>TextureStitchEvent</code>
*** <code>Post</code> in <code>TextureStitchEvent</code>
** <code>EntityAttributeModificationEvent</code>
** <code>RegistryEvent</code>
*** <code>Register</code> in <code>RegistryEvent</code>
*** <code>MissingMappings</code> in <code>RegistryEvent</code>
** <code>RegisterClientReloadListenersEvent</code>
** <code>ColorHandlerEvent</code>
*** <code>Block</code> in <code>ColorHandlerEvent</code>
*** <code>Item</code> in <code>ColorHandlerEvent</code>
** <code>ModConfigEvent</code>
*** <code>Reloading</code> in <code>ModConfigEvent</code>
*** <code>Loading</code> in <code>ModConfigEvent</code>
{{Tree list/end}}