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  • {{Supported versions}} {{Supported versions|text=1}}
    4 KB (483 words) - 09:42, 28 March 2023
  • {{Supported versions}} {{Supported versions|text=1}}
    4 KB (500 words) - 13:59, 7 December 2021
  • {{Supported versions}} {{Supported versions|text=1}}
    4 KB (501 words) - 13:58, 7 December 2021
  • {{Supported versions}} {{Supported versions|text=1}}
    4 KB (505 words) - 08:03, 10 June 2022
  • ...t version, to allow distinction between mods that work for which Minecraft versions. ...>, where <code>X</code> is the number of the pre-release. Already released versions before the initial release can not go into pre-release; a variable must be
    4 KB (674 words) - 05:51, 6 December 2021
  • ...t version, to allow distinction between mods that work for which Minecraft versions. ...>, where <code>X</code> is the number of the pre-release. Already released versions before the initial release can not go into pre-release; a variable must be
    4 KB (674 words) - 07:45, 10 June 2022
  • ...t version, to allow distinction between mods that work for which Minecraft versions. ...>, where <code>X</code> is the number of the pre-release. Already released versions before the initial release can not go into pre-release; a variable must be
    4 KB (674 words) - 13:49, 21 December 2020
  • ...t version, to allow distinction between mods that work for which Minecraft versions. ...>, where <code>X</code> is the number of the pre-release. Already released versions before the initial release can not go into pre-release; a variable must be
    4 KB (674 words) - 03:59, 27 July 2021
  • ...and reads all the dependency files (recursively) and then determines what versions of the dependencies to load. ...nge your mod supports). From all dependencies that need to be loaded their supported version range is narrowed down to the agreeable range that all mods support
    8 KB (1,194 words) - 19:45, 6 June 2023
  • ...n the rest of the wrapped registries in alphabetical order. All registries supported by Forge can be found within the <code>ForgeRegistries</code> class. Since When loading a pre-existing world after removing mods or updating versions, there are cases where certain registry objects will cease to exist. In the
    28 KB (3,539 words) - 07:45, 10 June 2022
  • ...n the rest of the wrapped registries in alphabetical order. All registries supported by Forge can be found within the <code>ForgeRegistries</code> class. Since When loading a pre-existing world after removing mods or updating versions, there are cases where certain registry objects will cease to exist. In the
    29 KB (3,610 words) - 15:06, 12 November 2021
  • ...n the rest of the wrapped registries in alphabetical order. All registries supported by Forge can be found within the <code>ForgeRegistries</code> class. Since When loading a pre-existing world after removing mods or updating versions, there are cases where certain registry objects will cease to exist. In the
    30 KB (3,731 words) - 05:51, 6 December 2021