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RobotGryphon (talk | contribs) (Created page with "= Custom Recipe Serializers = Want to make a custom recipe type for a machine, or some mechanic your mod has? Great! It means users can participate in the datapack system for...") |
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− | This will load the recipe using the recipe serialization system, and wire it back to the serializer via | + | This will load the recipe using the recipe serialization system, and wire it back to the serializer via matching the registry name in <code>type</code> to the value you specified while registering the serializer in step 1. |
Revision as of 17:45, 5 June 2021
Custom Recipe Serializers
Want to make a custom recipe type for a machine, or some mechanic your mod has? Great! It means users can participate in the datapack system for recipes, so you get automatic syncing, updating, and ease of maintenance on servers. Here's what you need to get started:
Classes/Interfaces for the inventories and serialization
IRecipeSerializer
The thing that actually serializes recipe files. It implements the vanilla recipe serializer interface and provides means of reading from JSON and performing read/write operations on network buffer objects. One should look into using Codecs for this class, as using them simplifies the logic significantly.
public class MyRecipeSerializer extends ForgeRegistryEntry<IRecipeSerializer<?>> implements IRecipeSerializer<MyRecipeType> { // your serializer code here }
IRecipeType
Links the recipe type to its implementation class. This is a very lightweight class that vanilla uses to make a recipe file's type
line to which serializer should be used to deserialize a recipe into an instance.
IInventory
Wraps vanilla's IInventory
system. Here's a reference. Note this should not be used directly; you should make a fake inventory class and handle the actual match implementation with your own methods and logic.
IRecipe
Your actual recipe class or an abstraction to cheat vanilla's system and use your own recipe matching system. Takes the IInventory
from above and matches it. Your recipe class should return the IRecipeType
from registration in the getType override.
Setup
Once you have the above implementations, here's how to wire everything up:
- Register your recipe serializer to the
RECIPE_SERIALIZERS
Forge registry. - Register the recipe type during the registration (constructor) phase. See below.
- Place a JSON file in
data/recipes/my_recipe.json
and ensure it has"type": "mymod:my_recipe_type"
in the JSON structure.
Registry.register(Registry.RECIPE_TYPE, new ResLoc('mymod:my_recipe_type'), MyRecipeType.class);
This will load the recipe using the recipe serialization system, and wire it back to the serializer via matching the registry name in type
to the value you specified while registering the serializer in step 1.