Changes

m
Line 76: Line 76:  
@Override
 
@Override
 
public List<ItemStack> doApply(List<ItemStack> generatedLoot, LootContext context) {
 
public List<ItemStack> doApply(List<ItemStack> generatedLoot, LootContext context) {
//*
+
/*
 
* Additional conditions can be checked, though as much as possible should be parameterized via JSON data.
 
* Additional conditions can be checked, though as much as possible should be parameterized via JSON data.
 
* It is better to write a new ILootCondition implementation than to do things here.
 
* It is better to write a new ILootCondition implementation than to do things here.
*//
+
*/
 
int numSeeds = 0;
 
int numSeeds = 0;
 
for(ItemStack stack : generatedLoot) {
 
for(ItemStack stack : generatedLoot) {