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Finally, the serializer for your operational class is [[Registration|registered]] as any other <code>ForgeRegistryEntry</code>.
 
Finally, the serializer for your operational class is [[Registration|registered]] as any other <code>ForgeRegistryEntry</code>.
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== The global_loot_modifiers.json ==
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==The global_loot_modifiers.json==
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All you need to add here are the file names of your loot modifiers.
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These are the names of the json files you have made in the loot_modifiers folder, in ResourceLocation format.
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All you need to add here are the registry names of your loot modifiers.
   
<syntaxhighlight lang="json">
 
<syntaxhighlight lang="json">
 
{
 
{
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