Loot Tables are not so polished like the other Providers. You need need to do some work to get them to a good state.
Loot Tables are not so polished like the other Providers. You need need to do some work to get them to a good state.
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== Preperation ==
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==Preperation==
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First you would need a new Class that extend the <code>LootTableProvider</code>. In this class you would override the <code>act</code> and optionally <code>getName</code> Method.
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First you would need a new Class that extend the <code>LootTableProvider</code>. In this class you would override the <code>run</code> and optionally <code>getName</code> Method.
In the <code>getName</code> you just return the Name shown in the Logs.
In the <code>getName</code> you just return the Name shown in the Logs.
Also you should create a abstract Method which you would override in subclasses but this is not strictly needed.
Also you should create a abstract Method which you would override in subclasses but this is not strictly needed.