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Difference between revisions of "Events/Forge bus"
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(add attachcapabilityevent, remove registryevent.newregistry) |
(Update forge events) |
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** <code>FuranceFuelBurnTimeEvent</code> | ** <code>FuranceFuelBurnTimeEvent</code> | ||
** <code>RenderWorldLastEvent</code> | ** <code>RenderWorldLastEvent</code> | ||
+ | ** <code>DrawSelectionEvent</code> | ||
+ | *** <code>DrawSelectionEvent$HighlightBlock</code> | ||
+ | *** <code>DrawSelectionEvent$HighlightEntity</code> | ||
** <code>VillagerTradesEvent</code> | ** <code>VillagerTradesEvent</code> | ||
** <code>AddReloadListenerEvent</code> | ** <code>AddReloadListenerEvent</code> | ||
Line 12: | Line 15: | ||
** <code>RenderItemInFrameEvent</code> | ** <code>RenderItemInFrameEvent</code> | ||
** <code>ColorHandlerEvent</code> | ** <code>ColorHandlerEvent</code> | ||
− | *** <code>ColorHandlerEvent | + | *** <code>ColorHandlerEvent$Block</code> |
− | *** <code>ColorHandlerEvent | + | *** <code>ColorHandlerEvent$Item</code> |
** <code>RenderBlockOverlayEvent</code> | ** <code>RenderBlockOverlayEvent</code> | ||
** <code>BlockEvent</code> | ** <code>BlockEvent</code> | ||
*** <code>NoteBlockEvent</code> | *** <code>NoteBlockEvent</code> | ||
− | **** <code>NoteBlockEvent | + | **** <code>NoteBlockEvent$Change</code> |
− | **** <code>NoteBlockEvent | + | **** <code>NoteBlockEvent$Play</code> |
− | *** <code>BlockEvent | + | *** <code>BlockEvent$NeighborNotifyEvent</code> |
− | *** <code>BlockEvent | + | *** <code>BlockEvent$BlockToolInteractEvent</code> |
− | *** <code>BlockEvent | + | *** <code>BlockEvent$BreakEvent</code> |
− | *** <code>BlockEvent | + | *** <code>BlockEvent$EntityPlaceEvent</code> |
− | **** <code>BlockEvent | + | **** <code>BlockEvent$EntityMultiPlaceEvent</code> |
− | *** <code>BlockEvent | + | *** <code>BlockEvent$PistonEvent</code> (<code>Pre</code>/<code>Post</code>) |
− | *** <code>BlockEvent | + | *** <code>BlockEvent$PortalSpawnEvent</code> |
− | *** <code>BlockEvent | + | *** <code>BlockEvent$FarmlandTrampleEvent</code> |
− | *** <code>BlockEvent | + | *** <code>BlockEvent$FluidBlockPlaceEvent</code> |
− | *** <code>BlockEvent | + | *** <code>BlockEvent$CropGrowEvent</code> (<code>Pre</code>/<code>Post</code>) |
+ | *** <code>BlockEvent$CreateFluidSourceEvent</code> | ||
** <code>WorldEvent</code> | ** <code>WorldEvent</code> | ||
− | *** <code>WorldEvent | + | *** <code>WorldEvent$CreateSpawnPosition</code> |
− | *** <code>WorldEvent | + | *** <code>WorldEvent$Load</code> |
− | *** <code>WorldEvent | + | *** <code>WorldEvent$Unload</code> |
− | *** <code>WorldEvent | + | *** <code>WorldEvent$SleepFinishedTimeEvent</code> |
− | + | *** <code>WorldEvent$Save</code> | |
− | *** <code>WorldEvent | + | *** <code>WorldEvent$SaplingGrowTreeEvent</code> |
− | *** <code>WorldEvent | ||
*** <code>ChunkEvent</code> | *** <code>ChunkEvent</code> | ||
− | **** <code>ChunkEvent | + | **** <code>ChunkEvent$Load</code> |
− | **** <code>ChunkEvent | + | **** <code>ChunkEvent$Unload</code> |
**** <code>ChunkDataEvent</code> | **** <code>ChunkDataEvent</code> | ||
− | ***** <code>ChunkDataEvent | + | ***** <code>ChunkDataEvent$Save</code> |
− | ***** <code>ChunkDataEvent | + | ***** <code>ChunkDataEvent$Load</code> |
** <code>ServerChatEvent</code> | ** <code>ServerChatEvent</code> | ||
** <code>BabyEntitySpawnEvent</code> | ** <code>BabyEntitySpawnEvent</code> | ||
Line 48: | Line 51: | ||
** <code>VillageSiegeEvent</code> | ** <code>VillageSiegeEvent</code> | ||
** <code>TagsUpdatedEvent</code> | ** <code>TagsUpdatedEvent</code> | ||
− | *** <code>TagsUpdatedEvent | + | *** <code>TagsUpdatedEvent$VanillaTagTypes</code> |
− | *** <code>TagsUpdatedEvent | + | *** <code>TagsUpdatedEvent$CustomTagTypes</code> |
** <code>PotionBrewEvent</code> (<code>Pre</code>/<code>Post</code>) | ** <code>PotionBrewEvent</code> (<code>Pre</code>/<code>Post</code>) | ||
** <code>ClientChatReceivedEvent</code> | ** <code>ClientChatReceivedEvent</code> | ||
** <code>InputEvent</code> | ** <code>InputEvent</code> | ||
− | *** <code>InputEvent | + | *** <code>InputEvent$ClickInputEvent</code> |
− | *** <code>InputEvent | + | *** <code>InputEvent$KeyInputEvent</code> |
− | *** <code>InputEvent | + | *** <code>InputEvent$MouseInputEvent</code> |
− | *** <code>InputEvent | + | *** <code>InputEvent$RawMouseEvent</code> |
− | *** <code>InputEvent | + | *** <code>InputEvent$MouseScrollEvent</code> |
** <code>DifficultyChangeEvent</code> | ** <code>DifficultyChangeEvent</code> | ||
− | |||
− | |||
− | |||
** <code>ScreenshotEvent</code> | ** <code>ScreenshotEvent</code> | ||
** <code>EnchantmentLevelSetEvent</code> | ** <code>EnchantmentLevelSetEvent</code> | ||
** <code>ClientPlayerChangeGameModeEvent</code> | ** <code>ClientPlayerChangeGameModeEvent</code> | ||
** <code>GuiScreenEvent</code> | ** <code>GuiScreenEvent</code> | ||
− | *** <code>GuiScreenEvent | + | *** <code>GuiScreenEvent$PotionShiftEvent</code> |
− | *** <code>GuiScreenEvent | + | *** <code>GuiScreenEvent$BackgroundDrawnEvent</code> |
− | *** <code>GuiScreenEvent | + | *** <code>GuiScreenEvent$InitGuiEvent</code> (<code>Pre</code>/<code>Post</code>) |
− | *** <code>GuiScreenEvent | + | *** <code>GuiScreenEvent$DrawScreenEvent</code> (<code>Pre</code>/<code>Post</code>) |
− | *** <code> | + | *** <code>KeyboardKeyEvent</code> |
− | **** <code> | + | **** <code>KeyboardKeyEvent$KeyboardKeyPressedEvent</code> (<code>Pre</code>/<code>Post</code>) |
− | **** <code> | + | **** <code>KeyboardKeyEvent$KeyboardKeyReleasedEvent</code> (<code>Pre</code>/<code>Post</code>) |
− | *** <code> | + | *** <code>KeyboardKeyEvent$KeyboardCharTypedEvent</code> (<code>Pre</code>/<code>Post</code>) |
− | *** <code> | + | *** <code>MouseInputEvent</code> |
− | **** <code> | + | **** <code>MouseInputEvent$MouseReleasedEvent</code> (<code>Pre</code>/<code>Post</code>) |
− | **** <code> | + | **** <code>MouseInputEvent$MouseClickEvent</code> (<code>Pre</code>/<code>Post</code>) |
− | **** <code> | + | **** <code>MouseInputEvent$MouseScrollEvent</code> (<code>Pre</code>/<code>Post</code>) |
− | **** <code> | + | **** <code>MouseInputEvent$MouseDragEvent</code> (<code>Pre</code>/<code>Post</code>) |
** <code>RenderTooltipEvent</code> | ** <code>RenderTooltipEvent</code> | ||
− | *** <code>RenderTooltipEvent | + | *** <code>RenderTooltipEvent$Pre</code> |
− | *** <code>RenderTooltipEvent | + | *** <code>RenderTooltipEvent$Color</code> |
− | *** <code> | + | *** <code>Post</code> |
− | **** <code> | + | **** <code>Post$PostText</code> |
− | **** <code> | + | **** <code>Post$PostBackground</code> |
− | ** <code> | + | ** <code>NetworkEvent</code> |
− | ** <code>RenderGameOverlayEvent</code> | + | *** <code>ServerCustomPayloadEvent</code> |
+ | **** <code>ServerCustomPayloadEvent$ServerCustomPayloadLoginEvent</code> | ||
+ | *** <code>NetworkEvent$ChannelRegistrationChangeEvent</code> | ||
+ | *** <code>NetworkEvent$LoginPayloadEvent</code> | ||
+ | *** <code>ClientCustomPayloadEvent</code> | ||
+ | **** <code>ClientCustomPayloadEvent$ClientCustomPayloadLoginEvent</code> | ||
+ | *** <code>NetworkEvent$GatherLoginPayloadsEvent</code> | ||
+ | ** <code>RenderGameOverlayEvent</code> | ||
+ | *** <code>Pre</code> | ||
+ | **** <code>Pre$Text</code> | ||
+ | **** <code>Pre$BossInfo</code> | ||
+ | **** <code>Pre$PreLayer</code> | ||
+ | **** <code>Pre$Chat</code> | ||
+ | *** <code>Post</code> | ||
+ | **** <code>Post$PostLayer</code> | ||
** <code>ClientChatEvent</code> | ** <code>ClientChatEvent</code> | ||
** <code>FOVUpdateEvent</code> | ** <code>FOVUpdateEvent</code> | ||
Line 93: | Line 107: | ||
** <code>StructureSpawnListGatherEvent</code> | ** <code>StructureSpawnListGatherEvent</code> | ||
** <code>ExplosionEvent</code> | ** <code>ExplosionEvent</code> | ||
− | *** <code>ExplosionEvent | + | *** <code>ExplosionEvent$Start</code> |
− | *** <code>ExplosionEvent | + | *** <code>ExplosionEvent$Detonate</code> |
** <code>SoundEvent</code> | ** <code>SoundEvent</code> | ||
− | *** <code>SoundLoadEvent</code> | + | *** <code>SoundEvent$SoundLoadEvent</code> |
− | *** <code>SoundSetupEvent</code> | + | *** <code>SoundEvent$SoundSetupEvent</code> |
− | *** <code> | + | *** <code>SoundSourceEvent</code> |
− | *** <code>PlaySoundSourceEvent</code> | + | **** <code>SoundSourceEvent$PlaySoundSourceEvent</code> |
− | *** <code>PlayStreamingSoundSourceEvent</code> | + | **** <code>SoundSourceEvent$PlayStreamingSoundSourceEvent</code> |
− | *** <code>PlaySoundEvent</code> | + | *** <code>SoundEvent$PlaySoundEvent</code> |
** <code>AnvilUpdateEvent</code> | ** <code>AnvilUpdateEvent</code> | ||
** <code>TickEvent</code> | ** <code>TickEvent</code> | ||
− | *** <code>PlayerTickEvent</code> | + | *** <code>TickEvent$PlayerTickEvent</code> |
− | *** <code>ServerTickEvent</code> | + | *** <code>TickEvent$ServerTickEvent</code> |
− | *** <code>WorldTickEvent</code> | + | *** <code>TickEvent$WorldTickEvent</code> |
− | *** <code>ClientTickEvent</code> | + | *** <code>TickEvent$ClientTickEvent</code> |
− | *** <code>RenderTickEvent</code> | + | *** <code>TickEvent$RenderTickEvent</code> |
** <code>WandererTradesEvent</code> | ** <code>WandererTradesEvent</code> | ||
** <code>ItemAttributeModifierEvent</code> | ** <code>ItemAttributeModifierEvent</code> | ||
** <code>EntityViewRenderEvent</code> | ** <code>EntityViewRenderEvent</code> | ||
− | *** <code>EntityViewRenderEvent | + | *** <code>EntityViewRenderEvent$FogEvent</code> |
− | **** <code>EntityViewRenderEvent | + | **** <code>EntityViewRenderEvent$RenderFogEvent</code> |
− | **** <code>EntityViewRenderEvent | + | **** <code>EntityViewRenderEvent$FogDensity</code> |
− | *** <code>EntityViewRenderEvent | + | *** <code>EntityViewRenderEvent$FogColors</code> |
− | *** <code>EntityViewRenderEvent | + | *** <code>EntityViewRenderEvent$CameraSetup</code> |
− | *** <code>EntityViewRenderEvent | + | *** <code>EntityViewRenderEvent$FOVModifier</code> |
** <code>ServerLifecycleEvent</code> | ** <code>ServerLifecycleEvent</code> | ||
*** <code>FMLServerAboutToStartEvent</code> | *** <code>FMLServerAboutToStartEvent</code> | ||
Line 125: | Line 139: | ||
*** <code>FMLServerStoppedEvent</code> | *** <code>FMLServerStoppedEvent</code> | ||
** <code>GuiContainerEvent</code> | ** <code>GuiContainerEvent</code> | ||
− | *** <code>GuiContainerEvent | + | *** <code>GuiContainerEvent$DrawForeground</code> |
− | *** <code>GuiContainerEvent | + | *** <code>GuiContainerEvent$DrawBackground</code> |
** <code>GuiOpenEvent</code> | ** <code>GuiOpenEvent</code> | ||
** <code>ClientPlayerNetworkEvent</code> | ** <code>ClientPlayerNetworkEvent</code> | ||
− | *** <code>ClientPlayerNetworkEvent | + | *** <code>ClientPlayerNetworkEvent$LoggedOutEvent</code> |
− | *** <code>ClientPlayerNetworkEvent | + | *** <code>ClientPlayerNetworkEvent$LoggedInEvent</code> |
− | *** <code>ClientPlayerNetworkEvent | + | *** <code>ClientPlayerNetworkEvent$RespawnEvent</code> |
** <code>EntityEvent</code> | ** <code>EntityEvent</code> | ||
− | *** <code> | + | *** <code>EntityTeleportEvent</code> |
− | **** <code> | + | **** <code>EntityTeleportEvent$EnderEntity</code> |
− | **** <code> | + | **** <code>EntityTeleportEvent$SpreadPlayersCommand</code> |
− | **** <code> | + | **** <code>EntityTeleportEvent$EnderPearl</code> |
− | **** <code> | + | **** <code>EntityTeleportEvent$TeleportCommand</code> |
− | *** <code> | + | **** <code>EntityTeleportEvent$ChorusFruit</code> |
− | *** <code>EntityEvent | + | *** <code>EntityEvent$ProjectileImpactEvent</code> |
− | *** <code>EntityMobGriefingEvent</code> | + | *** <code>EntityEvent$EntityTravelToDimensionEvent</code> |
− | *** <code>RenderNameplateEvent</code> | + | *** <code>EntityEvent$EntityMobGriefingEvent</code> |
− | *** <code>EntityEvent | + | *** <code>EntityEvent$RenderNameplateEvent</code> |
− | *** <code>EntityMountEvent</code> | + | *** <code>EntityEvent$EntityConstructing</code> |
− | *** <code>EntityStruckByLightningEvent</code> | + | *** <code>EntityEvent$EntityMountEvent</code> |
− | *** <code>EntityEvent | + | *** <code>EntityEvent$EntityStruckByLightningEvent</code> |
− | *** <code>EntityEvent | + | *** <code>EntityEvent$CanUpdate</code> |
+ | *** <code>EntityEvent$Size</code> | ||
*** <code>EntityJoinWorldEvent</code> | *** <code>EntityJoinWorldEvent</code> | ||
*** <code>LivingEntity</code> | *** <code>LivingEntity</code> | ||
− | **** <code>LivingEquipmentChangeEvent</code> | + | **** <code>LivingEntity$LivingEquipmentChangeEvent</code> |
− | **** <code>SleepingLocationCheckEvent</code> | + | **** <code>LivingEntity$SleepingLocationCheckEvent</code> |
− | **** <code>LivingEvent | + | **** <code>LivingEvent$LivingUpdateEvent</code> |
− | **** <code>PotionColorCalculationEvent</code> | + | **** <code>LivingEntity$PotionColorCalculationEvent</code> |
− | **** <code>LivingExperienceDropEvent</code> | + | **** <code>LivingEntity$LivingExperienceDropEvent</code> |
− | **** <code>LivingDamageEvent</code> | + | **** <code>LivingEntity$LivingDamageEvent</code> |
− | **** <code>LivingAttackEvent</code> | + | **** <code>LivingEntity$LivingAttackEvent</code> |
**** <code>LivingEntityUseItemEvent</code> | **** <code>LivingEntityUseItemEvent</code> | ||
− | ***** <code>LivingEntityUseItemEvent | + | ***** <code>LivingEntityUseItemEvent$Start</code> |
− | ***** <code>LivingEntityUseItemEvent | + | ***** <code>LivingEntityUseItemEvent$Tick</code> |
− | ***** <code>LivingEntityUseItemEvent | + | ***** <code>LivingEntityUseItemEvent$Stop</code> |
− | ***** <code>LivingEntityUseItemEvent | + | ***** <code>LivingEntityUseItemEvent$Finish</code> |
**** <code>PotionEvent</code> | **** <code>PotionEvent</code> | ||
− | ***** <code>PotionEvent | + | ***** <code>PotionEvent$PotionApplicableEvent</code> |
− | ***** <code>PotionEvent | + | ***** <code>PotionEvent$PotionAddedEvent</code> |
− | ***** <code>PotionEvent | + | ***** <code>PotionEvent$PotionExpiryEvent</code> |
− | ***** <code>PotionEvent | + | ***** <code>PotionEvent$PotionRemoveEvent</code> |
− | **** <code>LivingPackSizeEvent</code> | + | **** <code>LivingEntity$LivingPackSizeEvent</code> |
**** <code>PlayerEvent</code> | **** <code>PlayerEvent</code> | ||
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$PlayerChangeGameModeEvent</code> |
− | ***** <code>PlayerWakeUpEvent</code> | + | ***** <code>PlayerEvent$PlayerWakeUpEvent</code> |
***** <code>PlayerContainerEvent</code> | ***** <code>PlayerContainerEvent</code> | ||
− | ****** <code>PlayerContainerEvent | + | ****** <code>PlayerContainerEvent$Close</code> |
− | ****** <code>PlayerContainerEvent | + | ****** <code>PlayerContainerEvent$Open</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$BreakSpeed</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$ItemSmeltedEvent</code> |
− | ***** <code>ArrowLooseEvent</code> | + | ***** <code>PlayerEvent$ArrowLooseEvent</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$Clone</code> |
− | ***** <code>UseHoeEvent</code> | + | ***** <code>PlayerEvent$UseHoeEvent</code> |
− | ***** <code>AdvancementEvent</code> | + | ***** <code>PlayerEvent$AdvancementEvent</code> |
− | ***** <code>AnvilRepairEvent</code> | + | ***** <code>PlayerEvent$AnvilRepairEvent</code> |
− | ***** <code>PlayerSleepInBedEvent</code> | + | ***** <code>PlayerEvent$PlayerSleepInBedEvent</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$PlayerLoggedOutEvent</code> |
***** <code>PlayerXpEvent</code> | ***** <code>PlayerXpEvent</code> | ||
− | ****** <code>PlayerXpEvent | + | ****** <code>PlayerXpEvent$XpChange</code> |
− | ****** <code>PlayerXpEvent | + | ****** <code>PlayerXpEvent$LevelChange</code> |
− | ****** <code>PlayerXpEvent | + | ****** <code>PlayerXpEvent$PickupXp</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$StopTracking</code> |
− | ***** <code>PlayerDestroyItemEvent</code> | + | ***** <code>PlayerEvent$PlayerDestroyItemEvent</code> |
− | ***** <code>FillBucketEvent</code> | + | ***** <code>PlayerEvent$FillBucketEvent</code> |
− | ***** <code>BonemealEvent</code> | + | ***** <code>PlayerEvent$BonemealEvent</code> |
− | ***** <code>SleepingTimeCheckEvent</code> | + | ***** <code>PlayerEvent$SleepingTimeCheckEvent</code> |
***** <code>PlayerInteractEvent</code> | ***** <code>PlayerInteractEvent</code> | ||
− | ****** <code>PlayerInteractEvent | + | ****** <code>PlayerInteractEvent$EntityInteractSpecific</code> |
− | ****** <code>PlayerInteractEvent | + | ****** <code>PlayerInteractEvent$RightClickBlock</code> |
− | ****** <code>PlayerInteractEvent | + | ****** <code>PlayerInteractEvent$EntityInteract</code> |
− | ****** <code>PlayerInteractEvent | + | ****** <code>PlayerInteractEvent$RightClickEmpty</code> |
− | ****** <code>PlayerInteractEvent | + | ****** <code>PlayerInteractEvent$RightClickItem</code> |
− | ****** <code>PlayerInteractEvent | + | ****** <code>PlayerInteractEvent$LeftClickEmpty</code> |
− | ****** <code>PlayerInteractEvent | + | ****** <code>PlayerInteractEvent$LeftClickBlock</code> |
− | ***** <code>EntityItemPickupEvent</code> | + | ***** <code>PlayerEvent$EntityItemPickupEvent</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$HarvestCheck</code> |
− | ***** <code>ItemPickupEvent</code> | + | ***** <code>PlayerEvent$ItemPickupEvent</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$PlayerChangedDimensionEvent</code> |
− | ***** <code>PlayerSetSpawnEvent</code> | + | ***** <code>PlayerEvent$PlayerSetSpawnEvent</code> |
− | ***** <code>PlayerFlyableFallEvent</code> | + | ***** <code>PlayerEvent$PlayerFlyableFallEvent</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$TabListNameFormat</code> |
− | ***** <code> | + | ***** <code>PlayerEvent$LoadFromFile</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$CriticalHitEvent</code> |
− | ***** <code> | + | ***** <code>PlayerEvent$StartTracking</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$ItemFishedEvent</code> |
− | ***** <code>ArrowNockEvent</code> | + | ***** <code>PlayerEvent$ArrowNockEvent</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$PlayerRespawnEvent</code> |
− | ***** <code>InputUpdateEvent</code> | + | ***** <code>PlayerEvent$InputUpdateEvent</code> |
− | ***** <code>ItemTooltipEvent</code> | + | ***** <code>PlayerEvent$ItemTooltipEvent</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$SaveToFile</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$PlayerLoggedInEvent</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$ItemCraftedEvent</code> |
− | ***** <code>PlayerEvent | + | ***** <code>PlayerEvent$NameFormat</code> |
− | ***** <code>RenderPlayerEvent</code> (<code>Pre</code>/<code>Post</code>) | + | ***** <code>PlayerEvent$RenderPlayerEvent</code> (<code>Pre</code>/<code>Post</code>) |
− | ***** <code>AttackEntityEvent</code> | + | ***** <code>PlayerEvent$AttackEntityEvent</code> |
− | ***** <code>PlayerBrewedPotionEvent</code> | + | ***** <code>PlayerEvent$PlayerBrewedPotionEvent</code> |
− | **** <code>LivingHealEvent</code> | + | **** <code>LivingEvent$LivingHealEvent</code> |
− | **** <code>LootingLevelEvent</code> | + | **** <code>LivingEvent$LootingLevelEvent</code> |
− | **** <code> | + | **** <code>LivingEvent$LivingDestroyBlockEvent</code> |
− | + | **** <code>LivingEvent$LivingConversionEvent</code> (<code>Pre</code>/<code>Post</code>) | |
− | **** <code>LivingConversionEvent</code> (<code>Pre</code>/<code>Post</code>) | + | **** <code>LivingEvent$LivingKnockbackEvent</code> |
− | **** <code>LivingKnockbackEvent</code> | + | **** <code>LivingEvent$LivingHurtEvent</code> |
− | **** <code>LivingHurtEvent</code> | + | **** <code>LivingEvent$LivingVisibilityEvent</code> |
− | **** <code>LivingDeathEvent</code> | + | **** <code>LivingEvent$LivingDeathEvent</code> |
− | **** <code>LivingFallEvent</code> | + | **** <code>LivingEvent$LivingFallEvent</code> |
− | **** <code>AnimalTameEvent</code> | + | **** <code>LivingEvent$AnimalTameEvent</code> |
**** <code>LivingSpawnEvent</code> | **** <code>LivingSpawnEvent</code> | ||
− | ***** <code>LivingSpawnEvent | + | ***** <code>LivingSpawnEvent$AllowDespawn</code> |
− | ***** <code>LivingSpawnEvent | + | ***** <code>LivingSpawnEvent$CheckSpawn</code> |
− | ***** <code>LivingSpawnEvent | + | ***** <code>LivingSpawnEvent$SpecialSpawn</code> |
− | **** <code>LivingSetAttackTargetEvent</code> | + | **** <code>LivingEvent$LivingSetAttackTargetEvent</code> |
− | **** <code>LivingEvent | + | **** <code>LivingEvent$LivingJumpEvent</code> |
− | **** <code>LivingDropsEvent</code> | + | **** <code>LivingEvent$LivingDropsEvent</code> |
*** <code>ZombieEvent</code> | *** <code>ZombieEvent</code> | ||
− | **** <code>ZombieEvent | + | **** <code>ZombieEvent$SummonAidEvent</code> |
− | *** <code>PlaySoundAtEntityEvent</code> | + | *** <code>EntityEvent$PlaySoundAtEntityEvent</code> |
− | *** <code>EntityLeaveWorldEvent</code> | + | *** <code>EntityEvent$EntityLeaveWorldEvent</code> |
*** <code>ItemEvent</code> | *** <code>ItemEvent</code> | ||
− | **** <code>ItemTossEvent</code> | + | **** <code>ItemEvent$ItemTossEvent</code> |
− | **** <code>ItemExpireEvent</code> | + | **** <code>ItemEvent$ItemExpireEvent</code> |
** <code>ChunkWatchEvent</code> | ** <code>ChunkWatchEvent</code> | ||
− | *** <code>ChunkWatchEvent | + | *** <code>ChunkWatchEvent$UnWatch</code> |
− | *** <code>ChunkWatchEvent | + | *** <code>ChunkWatchEvent$Watch</code> |
** <code>GenericEvent</code> - (from EventBus) ''the superclass for events with generic types'' | ** <code>GenericEvent</code> - (from EventBus) ''the superclass for events with generic types'' | ||
*** <code>AttachCapabilitiesEvent</code> | *** <code>AttachCapabilitiesEvent</code> | ||
{{Tree list/end}} | {{Tree list/end}} |
Revision as of 23:51, 29 July 2021
Event
- The root superclass for all eventsRecipesUpdatedEvent
BiomeLoadingEvent
FuranceFuelBurnTimeEvent
RenderWorldLastEvent
DrawSelectionEvent
DrawSelectionEvent$HighlightBlock
DrawSelectionEvent$HighlightEntity
VillagerTradesEvent
AddReloadListenerEvent
RenderHandEvent
RenderLivingEvent
(Pre
/Post
)RegisterCommandsEvent
RenderItemInFrameEvent
ColorHandlerEvent
ColorHandlerEvent$Block
ColorHandlerEvent$Item
RenderBlockOverlayEvent
BlockEvent
NoteBlockEvent
NoteBlockEvent$Change
NoteBlockEvent$Play
BlockEvent$NeighborNotifyEvent
BlockEvent$BlockToolInteractEvent
BlockEvent$BreakEvent
BlockEvent$EntityPlaceEvent
BlockEvent$EntityMultiPlaceEvent
BlockEvent$PistonEvent
(Pre
/Post
)BlockEvent$PortalSpawnEvent
BlockEvent$FarmlandTrampleEvent
BlockEvent$FluidBlockPlaceEvent
BlockEvent$CropGrowEvent
(Pre
/Post
)BlockEvent$CreateFluidSourceEvent
WorldEvent
WorldEvent$CreateSpawnPosition
WorldEvent$Load
WorldEvent$Unload
WorldEvent$SleepFinishedTimeEvent
WorldEvent$Save
WorldEvent$SaplingGrowTreeEvent
ChunkEvent
ChunkEvent$Load
ChunkEvent$Unload
ChunkDataEvent
ChunkDataEvent$Save
ChunkDataEvent$Load
ServerChatEvent
BabyEntitySpawnEvent
LootTableLoadEvent
VillageSiegeEvent
TagsUpdatedEvent
TagsUpdatedEvent$VanillaTagTypes
TagsUpdatedEvent$CustomTagTypes
PotionBrewEvent
(Pre
/Post
)ClientChatReceivedEvent
InputEvent
InputEvent$ClickInputEvent
InputEvent$KeyInputEvent
InputEvent$MouseInputEvent
InputEvent$RawMouseEvent
InputEvent$MouseScrollEvent
DifficultyChangeEvent
ScreenshotEvent
EnchantmentLevelSetEvent
ClientPlayerChangeGameModeEvent
GuiScreenEvent
GuiScreenEvent$PotionShiftEvent
GuiScreenEvent$BackgroundDrawnEvent
GuiScreenEvent$InitGuiEvent
(Pre
/Post
)GuiScreenEvent$DrawScreenEvent
(Pre
/Post
)KeyboardKeyEvent
KeyboardKeyEvent$KeyboardKeyPressedEvent
(Pre
/Post
)KeyboardKeyEvent$KeyboardKeyReleasedEvent
(Pre
/Post
)
KeyboardKeyEvent$KeyboardCharTypedEvent
(Pre
/Post
)MouseInputEvent
MouseInputEvent$MouseReleasedEvent
(Pre
/Post
)MouseInputEvent$MouseClickEvent
(Pre
/Post
)MouseInputEvent$MouseScrollEvent
(Pre
/Post
)MouseInputEvent$MouseDragEvent
(Pre
/Post
)
RenderTooltipEvent
RenderTooltipEvent$Pre
RenderTooltipEvent$Color
Post
Post$PostText
Post$PostBackground
NetworkEvent
ServerCustomPayloadEvent
ServerCustomPayloadEvent$ServerCustomPayloadLoginEvent
NetworkEvent$ChannelRegistrationChangeEvent
NetworkEvent$LoginPayloadEvent
ClientCustomPayloadEvent
ClientCustomPayloadEvent$ClientCustomPayloadLoginEvent
NetworkEvent$GatherLoginPayloadsEvent
RenderGameOverlayEvent
Pre
Pre$Text
Pre$BossInfo
Pre$PreLayer
Pre$Chat
Post
Post$PostLayer
ClientChatEvent
FOVUpdateEvent
CommandEvent
TextureStitchEvent
(Pre
/Post
)StructureSpawnListGatherEvent
ExplosionEvent
ExplosionEvent$Start
ExplosionEvent$Detonate
SoundEvent
SoundEvent$SoundLoadEvent
SoundEvent$SoundSetupEvent
SoundSourceEvent
SoundSourceEvent$PlaySoundSourceEvent
SoundSourceEvent$PlayStreamingSoundSourceEvent
SoundEvent$PlaySoundEvent
AnvilUpdateEvent
TickEvent
TickEvent$PlayerTickEvent
TickEvent$ServerTickEvent
TickEvent$WorldTickEvent
TickEvent$ClientTickEvent
TickEvent$RenderTickEvent
WandererTradesEvent
ItemAttributeModifierEvent
EntityViewRenderEvent
EntityViewRenderEvent$FogEvent
EntityViewRenderEvent$RenderFogEvent
EntityViewRenderEvent$FogDensity
EntityViewRenderEvent$FogColors
EntityViewRenderEvent$CameraSetup
EntityViewRenderEvent$FOVModifier
ServerLifecycleEvent
FMLServerAboutToStartEvent
FMLServerStartingEvent
FMLServerStartedEvent
FMLServerStoppingEvent
FMLServerStoppedEvent
GuiContainerEvent
GuiContainerEvent$DrawForeground
GuiContainerEvent$DrawBackground
GuiOpenEvent
ClientPlayerNetworkEvent
ClientPlayerNetworkEvent$LoggedOutEvent
ClientPlayerNetworkEvent$LoggedInEvent
ClientPlayerNetworkEvent$RespawnEvent
EntityEvent
EntityTeleportEvent
EntityTeleportEvent$EnderEntity
EntityTeleportEvent$SpreadPlayersCommand
EntityTeleportEvent$EnderPearl
EntityTeleportEvent$TeleportCommand
EntityTeleportEvent$ChorusFruit
EntityEvent$ProjectileImpactEvent
EntityEvent$EntityTravelToDimensionEvent
EntityEvent$EntityMobGriefingEvent
EntityEvent$RenderNameplateEvent
EntityEvent$EntityConstructing
EntityEvent$EntityMountEvent
EntityEvent$EntityStruckByLightningEvent
EntityEvent$CanUpdate
EntityEvent$Size
EntityJoinWorldEvent
LivingEntity
LivingEntity$LivingEquipmentChangeEvent
LivingEntity$SleepingLocationCheckEvent
LivingEvent$LivingUpdateEvent
LivingEntity$PotionColorCalculationEvent
LivingEntity$LivingExperienceDropEvent
LivingEntity$LivingDamageEvent
LivingEntity$LivingAttackEvent
LivingEntityUseItemEvent
LivingEntityUseItemEvent$Start
LivingEntityUseItemEvent$Tick
LivingEntityUseItemEvent$Stop
LivingEntityUseItemEvent$Finish
PotionEvent
PotionEvent$PotionApplicableEvent
PotionEvent$PotionAddedEvent
PotionEvent$PotionExpiryEvent
PotionEvent$PotionRemoveEvent
LivingEntity$LivingPackSizeEvent
PlayerEvent
PlayerEvent$PlayerChangeGameModeEvent
PlayerEvent$PlayerWakeUpEvent
PlayerContainerEvent
PlayerContainerEvent$Close
PlayerContainerEvent$Open
PlayerEvent$BreakSpeed
PlayerEvent$ItemSmeltedEvent
PlayerEvent$ArrowLooseEvent
PlayerEvent$Clone
PlayerEvent$UseHoeEvent
PlayerEvent$AdvancementEvent
PlayerEvent$AnvilRepairEvent
PlayerEvent$PlayerSleepInBedEvent
PlayerEvent$PlayerLoggedOutEvent
PlayerXpEvent
PlayerXpEvent$XpChange
PlayerXpEvent$LevelChange
PlayerXpEvent$PickupXp
PlayerEvent$StopTracking
PlayerEvent$PlayerDestroyItemEvent
PlayerEvent$FillBucketEvent
PlayerEvent$BonemealEvent
PlayerEvent$SleepingTimeCheckEvent
PlayerInteractEvent
PlayerInteractEvent$EntityInteractSpecific
PlayerInteractEvent$RightClickBlock
PlayerInteractEvent$EntityInteract
PlayerInteractEvent$RightClickEmpty
PlayerInteractEvent$RightClickItem
PlayerInteractEvent$LeftClickEmpty
PlayerInteractEvent$LeftClickBlock
PlayerEvent$EntityItemPickupEvent
PlayerEvent$HarvestCheck
PlayerEvent$ItemPickupEvent
PlayerEvent$PlayerChangedDimensionEvent
PlayerEvent$PlayerSetSpawnEvent
PlayerEvent$PlayerFlyableFallEvent
PlayerEvent$TabListNameFormat
PlayerEvent$LoadFromFile
PlayerEvent$CriticalHitEvent
PlayerEvent$StartTracking
PlayerEvent$ItemFishedEvent
PlayerEvent$ArrowNockEvent
PlayerEvent$PlayerRespawnEvent
PlayerEvent$InputUpdateEvent
PlayerEvent$ItemTooltipEvent
PlayerEvent$SaveToFile
PlayerEvent$PlayerLoggedInEvent
PlayerEvent$ItemCraftedEvent
PlayerEvent$NameFormat
PlayerEvent$RenderPlayerEvent
(Pre
/Post
)PlayerEvent$AttackEntityEvent
PlayerEvent$PlayerBrewedPotionEvent
LivingEvent$LivingHealEvent
LivingEvent$LootingLevelEvent
LivingEvent$LivingDestroyBlockEvent
LivingEvent$LivingConversionEvent
(Pre
/Post
)LivingEvent$LivingKnockbackEvent
LivingEvent$LivingHurtEvent
LivingEvent$LivingVisibilityEvent
LivingEvent$LivingDeathEvent
LivingEvent$LivingFallEvent
LivingEvent$AnimalTameEvent
LivingSpawnEvent
LivingSpawnEvent$AllowDespawn
LivingSpawnEvent$CheckSpawn
LivingSpawnEvent$SpecialSpawn
LivingEvent$LivingSetAttackTargetEvent
LivingEvent$LivingJumpEvent
LivingEvent$LivingDropsEvent
ZombieEvent
ZombieEvent$SummonAidEvent
EntityEvent$PlaySoundAtEntityEvent
EntityEvent$EntityLeaveWorldEvent
ItemEvent
ItemEvent$ItemTossEvent
ItemEvent$ItemExpireEvent
ChunkWatchEvent
ChunkWatchEvent$UnWatch
ChunkWatchEvent$Watch
GenericEvent
- (from EventBus) the superclass for events with generic typesAttachCapabilitiesEvent