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, 23:11, 18 May 2021
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| # '''LivingDeathEvent''' - Use this event if you want to handle an entity's death for any reason, with the exception of drops. | | # '''LivingDeathEvent''' - Use this event if you want to handle an entity's death for any reason, with the exception of drops. |
| # '''Global Loot Modifiers''' - Use these if you want to handle any drops from a dying entity. | | # '''Global Loot Modifiers''' - Use these if you want to handle any drops from a dying entity. |
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| + | [[Category:Events]] |