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# '''LivingDeathEvent''' - Use this event if you want to handle an entity's death for any reason, with the exception of drops.
 
# '''LivingDeathEvent''' - Use this event if you want to handle an entity's death for any reason, with the exception of drops.
 
# '''Global Loot Modifiers''' - Use these if you want to handle any drops from a dying entity.
 
# '''Global Loot Modifiers''' - Use these if you want to handle any drops from a dying entity.
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[[Category:Events]]