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  • Path path = outputFolder.resolve("data/" + key.getNamespace() + "/loot_tables/" + key.getPath() + ".json"); </syntaxhighlight>[[Category:Data Generation/1.16|Category:Data Generation]]
    4 KB (631 words) - 04:13, 27 July 2021
  • ...tion which handles the matching logic, construction logic, and the display data. All custom recipes need some implementation of this class. ...The serializer which handles decoding the data from JSON and handling the data when syncing across the network. Each serializer can serialize to one <code
    9 KB (1,423 words) - 20:07, 13 June 2022
  • ...tion which handles the matching logic, construction logic, and the display data. All custom recipes need some implementation of this class. ...The serializer which handles decoding the data from JSON and handling the data when syncing across the network. Each serializer can serialize to one <code
    9 KB (1,512 words) - 21:27, 25 September 2021
  • ...tion which handles the matching logic, construction logic, and the display data. All custom recipes need some implementation of this class. ...The serializer which handles decoding the data from JSON and handling the data when syncing across the network. Each serializer can serialize to one <code
    10 KB (1,552 words) - 05:49, 6 December 2021
  • ...tion which handles the matching logic, construction logic, and the display data. All custom recipes need some implementation of this class. ...The serializer which handles decoding the data from JSON and handling the data when syncing across the network. Each serializer can serialize to one <code
    10 KB (1,552 words) - 07:44, 10 June 2022
  • <h3>Resources and Data</h3> <h3>Data Generation</h3>
    4 KB (483 words) - 09:42, 28 March 2023
  • <h3>Resources and Data</h3> <h3>Data Generation</h3>
    4 KB (500 words) - 13:59, 7 December 2021
  • <h3>Resources and Data</h3> <h3>Data Generation</h3>
    4 KB (501 words) - 13:58, 7 December 2021
  • <h3>Resources and Data</h3> <h3>Data Generation</h3>
    4 KB (505 words) - 08:03, 10 June 2022
  • [[Category:Data Generation]]
    2 KB (324 words) - 23:01, 31 July 2021
  • ...e superclass methods - these superclass methods implement the vanilla data generation. </syntaxhighlight>[[Category:Data Generation]]
    6 KB (880 words) - 17:57, 20 September 2022
  • ...erflow answer]: ''... Basically, if it was stored in META-INF, it was Meta-data Information...''</ref> ...eta</code> - File used by Minecraft to [[mc:Data Pack#pack.mcmeta|identify data and resource packs]]
    8 KB (1,236 words) - 19:27, 13 June 2022
  • ...erflow answer]: ''... Basically, if it was stored in META-INF, it was Meta-data Information...''</ref> ...code> - File used by Minecraft to [[mc:Data Pack#pack.mcmeta/1.17|identify data and resource packs]]
    8 KB (1,229 words) - 05:50, 6 December 2021
  • ...erflow answer]: ''... Basically, if it was stored in META-INF, it was Meta-data Information...''</ref> ...code> - File used by Minecraft to [[mc:Data Pack#pack.mcmeta/1.18|identify data and resource packs]]
    8 KB (1,229 words) - 07:44, 10 June 2022
  • Global Loot Modifiers are a data-driven method of handling modification of harvested drops without the need # Create a <code>global_loot_modifiers.json</code> file at <code><nowiki>/data/forge/loot_modifiers/</nowiki></code>
    7 KB (986 words) - 05:50, 6 December 2021
  • Global Loot Modifiers are a data-driven method of handling modification of harvested drops without the need # Create a <code>global_loot_modifiers.json</code> file at <code><nowiki>/data/forge/loot_modifiers/</nowiki></code>
    7 KB (986 words) - 07:44, 10 June 2022
  • Global Loot Modifiers are a data-driven method of handling modification of harvested drops without the need # Create a <code>global_loot_modifiers.json</code> file at <code><nowiki>/data/forge/loot_modifiers/</nowiki></code>
    7 KB (965 words) - 18:30, 20 September 2022
  • ...erflow answer]: ''... Basically, if it was stored in META-INF, it was Meta-data Information...''</ref> ...code> - File used by Minecraft to [[mc:Data Pack#pack.mcmeta/1.16|identify data and resource packs]]
    7 KB (1,169 words) - 04:14, 27 July 2021
  • ...aplings to the Vanilla sapling tag, you would specify it in <code><nowiki>/data/minecraft/tags/blocks/saplings.json</nowiki></code>, and Vanilla will merge ...thub.com/MinecraftForge/MinecraftForge/tree/1.18.x/src/generated/resources/data/forge/tags GitHub].
    29 KB (4,350 words) - 07:45, 10 June 2022
  • ...aplings to the Vanilla sapling tag, you would specify it in <code><nowiki>/data/minecraft/tags/blocks/saplings.json</nowiki></code>, and Vanilla will merge ...thub.com/MinecraftForge/MinecraftForge/tree/1.18.x/src/generated/resources/data/forge/tags GitHub].
    31 KB (4,603 words) - 22:18, 18 April 2023

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